FlashView.m
/* |
File: FlashView.m |
Abstract: A simple NSView subclass which will redraw using a configurable color upon call to flash:, then fade back to normal. The flash is done in the background, via an NSTimer. Default flash color is red. |
Version: 1.0 |
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*/ |
#import "FlashView.h" |
static const CGFloat DELTA_T = 0.01; |
static const CGFloat DELTA_ALPHA = 0.05; |
@implementation FlashView |
@synthesize flashColor; |
- (id)initWithFrame:(NSRect)frame { |
self = [super initWithFrame:frame]; |
if (self) { |
self.flashColor = [NSColor redColor]; |
flashAlpha = 0.0; |
} |
return self; |
} |
- (void)dealloc { |
self.flashColor = nil; |
[flashTimer release]; |
[super dealloc]; |
} |
- (void)drawRect:(NSRect)rect { |
if (flashAlpha >= DELTA_ALPHA) { |
[[self.flashColor colorWithAlphaComponent:flashAlpha] set]; |
NSRectFillUsingOperation(rect, NSCompositeSourceOver); |
} |
} |
- (BOOL)isOpaque { |
return NO; |
} |
- (IBAction)flash:(id)sender { |
flashAlpha = 1.0; |
[self setNeedsDisplay:YES]; |
if (!flashTimer) { |
flashTimer = [[NSTimer timerWithTimeInterval:DELTA_T target:self selector:@selector(fadeFlash:) userInfo:nil repeats:YES] retain]; |
[[NSRunLoop currentRunLoop] addTimer:flashTimer forMode:NSRunLoopCommonModes]; |
} |
} |
- (void)fadeFlash:(NSTimer *)timer { |
flashAlpha -= DELTA_ALPHA; |
[self setNeedsDisplay:YES]; |
if (flashAlpha < DELTA_ALPHA) { |
flashAlpha = 0.0; |
[flashTimer invalidate]; |
[flashTimer release]; |
flashTimer = nil; |
} |
} |
@end |
Copyright © 2012 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2012-05-30