Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
ShadeRect.c
/* |
File: ShadeRect.c |
Version: 1.0 |
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. |
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use, installation, modification or redistribution of this Apple software |
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please do not use, install, modify or redistribute this Apple software. |
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to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs |
copyrights in this original Apple software (the "Apple Software"), to use, |
reproduce, modify and redistribute the Apple Software, with or without |
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the Apple Software in its entirety and without modifications, you must retain |
this notice and the following text and disclaimers in all such redistributions of |
the Apple Software. Neither the name, trademarks, service marks or logos of |
Apple Computer, Inc. may be used to endorse or promote products derived from the |
Apple Software without specific prior written permission from Apple. Except as |
expressly stated in this notice, no other rights or licenses, express or implied, |
are granted by Apple herein, including but not limited to any patent rights that |
may be infringed by your derivative works or by other works in which the Apple |
Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO |
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED |
WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN |
COMBINATION WITH YOUR PRODUCTS. |
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR |
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(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN |
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
Copyright © 2002 Apple Computer, Inc., All Rights Reserved |
*/ |
#include <Carbon/Carbon.h> |
#include "ShadeRect.h" |
// ----------------------------------------------------------------------------- |
// types |
// ----------------------------------------------------------------------------- |
// |
typedef struct |
{ |
float start; |
float range; |
} ShadeData; |
typedef struct |
{ |
CGRGB start; |
CGRGB range; |
} ColorShadeData; |
// ----------------------------------------------------------------------------- |
// prototypes |
// ----------------------------------------------------------------------------- |
// |
void GrayscaleGradientEvaluate( |
void* info, |
const float* in, |
float* out ); |
void ColorGradientEvaluate( |
void* info, |
const float* in, |
float* out ); |
// ----------------------------------------------------------------------------- |
// GrayscaleGradientEvaluate |
// ----------------------------------------------------------------------------- |
// |
void GrayscaleGradientEvaluate( |
void* inInfo, |
const float* in, |
float* out ) |
{ |
ShadeData* data = (ShadeData*) inInfo; |
out[ 0 ] = out[ 1 ] = out[ 2 ] = data->start + in[ 0 ] * data->range; |
// always 100% alpha CGShading alpha isn't working in Jaguar right now |
// anyway, so if it does start working, the behavior won't change. |
out[ 3 ] = 1; |
} |
// ----------------------------------------------------------------------------- |
// ShadeRect |
// ----------------------------------------------------------------------------- |
// |
OSStatus ShadeRect( |
float inStartShade, |
float inEndShade, |
const HIRect* inRect, |
CGContextRef inContext ) |
{ |
OSStatus err = noErr; |
CGColorSpaceRef colorSpace; |
CGFunctionCallbacks callbacks = { 0, GrayscaleGradientEvaluate, NULL }; |
CGFunctionRef function; |
CGShadingRef shading; |
ShadeData data; |
// Warning: this stuff is sitting on the stack. Be careful if you move |
// the shading code around. |
data.start = inStartShade; |
data.range = inEndShade - inStartShade; |
CGContextSaveGState( inContext ); |
CGContextClipToRect( inContext, *inRect ); |
colorSpace = CGColorSpaceCreateDeviceRGB(); |
require_action( colorSpace != NULL, CantCreateColorSpace, err = memFullErr ); |
function = CGFunctionCreate( |
&data, // info |
1, // domainDimension |
NULL, // input domain NULL == no range clipping |
4, // rangeDimension, |
NULL, // output domain NULL == no range clipping |
&callbacks ); // CGFunctionCallbacks |
require_action( function != NULL, CantCreateFunction, err = memFullErr ); |
shading = CGShadingCreateAxial( |
colorSpace, |
inRect->origin, // start |
CGPointMake( CGRectGetMinX( *inRect ), CGRectGetMaxY( *inRect ) ), // end |
function, |
false, // extendStart |
false ); // extendEnd |
require_action( colorSpace != NULL, CantCreateShading, err = memFullErr ); |
CGContextDrawShading( inContext, shading); |
CantCreateFunction: |
CGShadingRelease( shading ); |
CantCreateShading: |
CGColorSpaceRelease( colorSpace ); |
CantCreateColorSpace: |
CGContextRestoreGState( inContext ); |
return err; |
} |
// ----------------------------------------------------------------------------- |
// ColorGradientEvaluate |
// ----------------------------------------------------------------------------- |
// |
void ColorGradientEvaluate( |
void* inInfo, |
const float* in, |
float* out ) |
{ |
ColorShadeData* data = (ColorShadeData*) inInfo; |
out[ 0 ] = data->start.red + in[ 0 ] * data->range.red; |
out[ 1 ] = data->start.green + in[ 0 ] * data->range.green; |
out[ 2 ] = data->start.blue + in[ 0 ] * data->range.blue; |
// always 100% alpha CGShading alpha isn't working in Jaguar right now |
// anyway, so if it does start working, the behavior won't change. |
out[ 3 ] = 1; |
} |
// ----------------------------------------------------------------------------- |
// ShadeRectColor |
// ----------------------------------------------------------------------------- |
// |
OSStatus ShadeRectColor( |
const CGRGB* inStartColor, |
const CGRGB* inEndColor, |
const HIRect* inRect, |
CGContextRef inContext ) |
{ |
OSStatus err = noErr; |
CGColorSpaceRef colorSpace; |
CGFunctionCallbacks callbacks = { 0, ColorGradientEvaluate, NULL }; |
CGFunctionRef function; |
CGShadingRef shading; |
ColorShadeData data; |
// Warning: this stuff is sitting on the stack. Be careful if you move |
// the shading code around. |
data.start = *inStartColor; |
data.range.red = inEndColor->red - inStartColor->red; |
data.range.green = inEndColor->green - inStartColor->green; |
data.range.blue = inEndColor->blue - inStartColor->blue; |
CGContextSaveGState( inContext ); |
CGContextClipToRect( inContext, *inRect ); |
colorSpace = CGColorSpaceCreateDeviceRGB(); |
require_action( colorSpace != NULL, CantCreateColorSpace, err = memFullErr ); |
function = CGFunctionCreate( |
&data, // info |
1, // domainDimension |
NULL, // input domain NULL == no range clipping |
4, // rangeDimension, |
NULL, // output domain NULL == no range clipping |
&callbacks ); // CGFunctionCallbacks |
require_action( function != NULL, CantCreateFunction, err = memFullErr ); |
shading = CGShadingCreateAxial( |
colorSpace, |
inRect->origin, // start |
CGPointMake( CGRectGetMinX( *inRect ), CGRectGetMaxY( *inRect ) ), // end |
function, |
false, // extendStart |
false ); // extendEnd |
require_action( colorSpace != NULL, CantCreateShading, err = memFullErr ); |
CGContextDrawShading( inContext, shading); |
CantCreateFunction: |
CGShadingRelease( shading ); |
CantCreateShading: |
CGColorSpaceRelease( colorSpace ); |
CantCreateColorSpace: |
CGContextRestoreGState( inContext ); |
return err; |
} |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-30