Source/CSkObjects.h

/*
    File:       CSkObjects.h
        
    Contains:   Externally visible interface to CSkObject implementation.
                
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*/
 
 
#ifndef __CSKOBJECTS__
#define __CSKOBJECTS__
 
#include <Carbon/Carbon.h>
#include <ApplicationServices/ApplicationServices.h>
#include "CSkUtils.h"
#include "CSkShapes.h"
 
typedef struct CSkObject CSkObject, *CSkObjectPtr;  // struct CSkObject defined in QuartzDrawObjects.c
 
// The name changed from "DrawObj" to "CSkObject", during development.
// Currently, CSkObjects are limited to lines, rectangles, ovals and roundRectangles
// (see enumeration of shape selectors in CSkConstants.h); but obviously,
// we'll want to extand that in the future.
// CSkObjects are stored in a double-linked list, and drawn from back to front.
 
 
struct DrawObjList
{
    CSkObjectPtr  firstItem;
    CSkObjectPtr  lastItem;
};
typedef struct DrawObjList  DrawObjList, *DrawObjListPtr;
 
 
CSkObjectPtr    CreateDrawObj(WindowRef toolPalette, int shapeType);
CSkObjectPtr    CopyDrawObject(const CSkObject* obj);
void        ReleaseDrawObj(CSkObjectPtr drawObj);
void        ReleaseDrawObjList(DrawObjListPtr objList);
void        SetLineWidthOfSelecteds(DrawObjListPtr objListP, float lineWidth);
void        SetLineCapOfSelecteds(DrawObjListPtr objListP, CGLineCap lineCap);
void        SetLineJoinOfSelecteds(DrawObjListPtr objListP, CGLineJoin lineJoin);
void        SetLineStyleOfSelecteds(DrawObjListPtr objListP, int lineStyle);
void        SetStrokeColorOfSelecteds(DrawObjListPtr objListP, CGrgba* color);
void        SetStrokeAlphaOfSelecteds(DrawObjListPtr objListP, float alpha);
void        SetFillColorOfSelecteds(DrawObjListPtr objListP, CGrgba* color);
void        SetFillAlphaOfSelecteds(DrawObjListPtr objListP, float alpha);
void        SetDrawObjAttributesFromToolPalette(CSkObjectPtr obj, WindowRef toolPalette);
void        SetSelectedDrawObjAttributesFromToolPalette(DrawObjListPtr objListP, WindowRef toolPalette);
 
void        GetLineAttributes(const CSkObject* obj, float* width, CGLineCap* cap, CGLineJoin* join, int* style);
 
int         GetDrawObjShapeType( const CSkObject* drawObj );
CSkShape*   GetCSkObjectShape( const CSkObject* drawObj );
float       GetFillAlpha( const CSkObject* drawObj );
float       GetStrokeAlpha( const CSkObject* drawObj );
Boolean     IsDrawObjSelected( const CSkObject* drawObj );
void        SetDrawObjSelectState(CSkObjectPtr drawObj, Boolean selected);
void        CSkObjListSetSelectState(DrawObjListPtr objList, Boolean state);
CSkObjectPtr    FirstSelectedObject(const DrawObjList* drawObjListP);
void        CSkObjListSelectWithinRect(DrawObjList* objList, CGRect selectionRect);
void        SetContextStateForDrawObject(CGContextRef ctx, const CSkObject* obj);
void        RenderCSkObject ( CGContextRef ctx, const CSkObject* obj, Boolean drawSelection);
void        RenderDrawObjList( CGContextRef ctx, const DrawObjList* objListP, Boolean drawSelection);
void        RenderSelectedDrawObjs(CGContextRef ctx, const DrawObjList* objListP, float offsetX, float offsetY, float alpha);
void        MakeDrawObjTransparent(CSkObject* obj, float alpha);
void        MoveSelectedDrawObjs(DrawObjList* objListP, float offsetX, float offsetY);
CSkObjectPtr    DrawObjListHitTesting ( DrawObjListPtr objList, 
                    CGContextRef bmCtx,
                    CGAffineTransform m, 
                    CGPoint windowCtxPt, 
                    CGPoint docPt, 
                    UInt32* outFlags);
 
void        AddDrawObjToList(DrawObjListPtr objList, CSkObjectPtr obj);
void        RemoveSelectedDrawObjs(DrawObjListPtr objList);
void        DuplicateSelectedDrawObjs(DrawObjListPtr objList, CGPoint offset);
void        MoveObjectForward(DrawObjListPtr objList);
void        MoveObjectToFront(DrawObjListPtr objList);
void        MoveObjectBackward(DrawObjListPtr objList);
void        MoveObjectToBack(DrawObjListPtr objList);
 
#endif