HexString.m

/*
     File: HexString.m
 Abstract: An NSData-backed string that displays its bytes as pairs of hex digits, separated by spaces.
  Version: 1.2
 
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 */
 
 
#import "HexString.h"
 
@implementation HexString
- (id)initWithData:(NSData *)obj {
    if (self = [super init]) {
        data = [obj copy];
    }
    return self;
}
 
- (id)init {
    return [self initWithData:[NSData data]];
}
 
- (void)dealloc {
    [data release];
    [super dealloc];
}
 
- (NSData *)data {
    return data;
}
 
#pragma mark -
 
/* Returns the length of the string in Unicode characters; each byte results in three characters in the string (e.g. "3a ").
 */
- (NSUInteger)length {
    return [data length] * 3;
}
 
/* Returns the character at the given index, taking a shortcut if we know beforehand it's a space, and using a format string otherwise.
 */
- (unichar)characterAtIndex:(NSUInteger)index {
    unsigned char which = index % 3;
    if (which == 2) {
        return ' '; // every third character is a space
    } else {
        const unsigned char *bytes = [data bytes];
        NSString *byteString = [[NSString alloc] initWithFormat:@"%02hhx", bytes[index / 3]];
        unichar result = [byteString characterAtIndex:which];
        [byteString release];
        return result;
    }
}
 
/* Converts bytes in the given range into printable characters and stores them in the given buffer. Each byte is appended to a mutable string using a format string, then its characters are transferred to the buffer. There are special cases for when the range overlaps part of a "byte" on either end.
 */
- (void)getCharacters:(unichar *)buffer range:(NSRange)range {
    if (NSMaxRange(range) > [self length]) {
        @throw [NSException exceptionWithName:NSRangeException reason:[NSString stringWithFormat:@"*** -[%@ %@]: Range %@ is out of bounds", NSStringFromClass([self class]), NSStringFromSelector(_cmd), NSStringFromRange(range)] userInfo:nil];
    }
 
    NSMutableString *byteString = [[NSMutableString alloc] initWithCapacity:2];
    const unsigned char *bytes = [data bytes];
    
    NSUInteger firstByte = range.location / 3;
    NSUInteger offset = 3 - (range.location % 3); // how much of the first byte we need to handle separately
    
    // handle the first byte specially (note that it's the *last* 1, 2, or 3 characters of the first byte)
    if (offset == 1) {
        buffer[0] = ' ';
    } else if (offset == 2) {
        [byteString appendFormat:@"%02hhx", bytes[firstByte]];
        buffer[0] = [byteString characterAtIndex:1];
        buffer[1] = ' ';
        [byteString setString:@""];
    } else {
        [byteString appendFormat:@"%02hhx", bytes[firstByte]];
        buffer[0] = [byteString characterAtIndex:0];
        buffer[1] = [byteString characterAtIndex:1];
        buffer[2] = ' ';
        [byteString setString:@""];
    }
    
    firstByte += 1;
    
    // each byte has three characters, for example "3a "
    NSUInteger byteCount = (range.length - offset) / 3;
    NSUInteger i;
    for (i = 0; i < byteCount; i++) {
        [byteString appendFormat:@"%02hhx", bytes[i + firstByte]];
        buffer[(3 * i) + offset] = [byteString characterAtIndex:0];
        buffer[(3 * i) + offset + 1] = [byteString characterAtIndex:1];
        buffer[(3 * i) + offset + 2] = ' ';
        [byteString setString:@""];
    }
    
    // if the range has part of the next byte, the integer divison for byteCount would have left it out
    // so we handle it here
    NSUInteger charCountSoFar = ((3 * i) + offset);
    if (charCountSoFar <= (range.length - 1)) {
        [byteString appendFormat:@"%02hhx", bytes[i + firstByte]];
        buffer[charCountSoFar] = [byteString characterAtIndex:0];
        
        if (charCountSoFar == (range.length - 2)) {
            buffer[charCountSoFar + 1] = [byteString characterAtIndex:1];
        }
    }
    
    [byteString release];
}
 
@end