MyQuartzView.m
/* |
File: MyQuartzView.m |
Description: Implementation file for the MyQuartzView class. Shows how to draw both aliased and anti-aliased arcs. |
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Change History (most recent first): |
7/16/03 1.0 Initial version |
*/ |
#import "MyQuartzView.h" |
//#### utility code |
#define PI 3.14159265358979323846 |
static inline double radians(double degrees) { return degrees * PI / 180; } |
static void |
drawAnX(CGContextRef gc) |
{ |
CGPoint p; |
p = CGContextGetPathCurrentPoint(gc); |
CGContextMoveToPoint(gc, p.x + 3, p.y + 3); |
CGContextAddLineToPoint(gc, p.x - 3, p.y - 3); |
CGContextMoveToPoint(gc, p.x + 3, p.y - 3); |
CGContextAddLineToPoint(gc, p.x - 3, p.y + 3); |
CGContextStrokePath(gc); |
} |
//#### |
@implementation MyQuartzView |
- (id)initWithFrame:(NSRect)frameRect |
{ |
[super initWithFrame:frameRect]; |
return self; |
} |
- (void)drawRect:(NSRect)rect |
{ |
int k; |
CGRect pageRect; |
CGContextRef context = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort]; |
//################################################################# |
//## Insert sample drawing code here |
//## |
//## Note that at this point, the current context CTM is set up such that |
//## that the context size corresponds to the size of the view |
//## i.e. one unit in the context == one pixel |
//## Also, the origin is in the bottom left of the view with +y pointing up |
//## |
//################################################################# |
pageRect = CGRectMake(0, 0, rect.size.width, rect.size.height); |
CGContextBeginPage(context, &pageRect); |
// Start with black fill and stroke colors |
CGContextSetRGBFillColor(context, 0, 0, 0, 1); |
CGContextSetRGBStrokeColor(context, 0, 0, 0, 1); |
// The current path for the context starts out empty |
assert(CGContextIsPathEmpty(context)); |
CGContextTranslateCTM(context, 50, 50); |
CGContextAddArc(context, 55, 210, 36, radians(25), radians(65), 0); |
CGContextStrokePath(context); |
CGContextAddArc(context, 45, 200, 36, radians(25), radians(65), 1); |
CGContextStrokePath(context); |
// Drawing (stroking or filling) a path consumes it |
assert(CGContextIsPathEmpty(context)); |
// Draw some wide, non-antialiased ellipses |
CGContextSaveGState(context); |
CGContextSetLineWidth(context, 2); |
CGContextSetShouldAntialias(context, 0); |
CGContextTranslateCTM(context, 150, 195); |
for (k = 0; k < 4; k++) { |
CGContextAddArc(context, 0, 0, 54, 0, 2*PI, 0); |
CGContextStrokePath(context); |
CGContextTranslateCTM(context, 0, -72); |
CGContextScaleCTM(context, 1, 0.75); |
} |
CGContextRestoreGState(context); |
CGContextAddArc(context, 50, 100, 54, radians(40), radians(140), 0); |
CGContextStrokePath(context); |
CGContextBeginPath(context); |
CGContextMoveToPoint(context, 50, 85); |
CGContextAddArc(context, 50, 65, 54, radians(40), radians(140), 0); |
CGContextStrokePath(context); |
CGContextSaveGState(context); |
CGContextTranslateCTM(context, 200, 0); |
CGContextMoveToPoint(context, 50, 50); |
drawAnX(context); |
CGContextMoveToPoint(context, 50, 150); |
drawAnX(context); |
CGContextMoveToPoint(context, 150, 150); |
drawAnX(context); |
CGContextMoveToPoint(context, 50, 50); |
CGContextAddArcToPoint(context, 50, 150, 150, 150, 36); |
CGContextStrokePath(context); |
CGContextRestoreGState(context); |
CGContextEndPage(context); |
CGContextFlush(context); |
} |
@end |
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