README.md
# Color Gamut Showcase: Using wide color gamut in Cocoa and Cocoa Touch applications with SceneKit |
This sample code illustrates how techniques and Metal shaders can be used in a SceneKit app to show the difference between the gamuts of the Display P3 and sRGB color spaces. |
## Requirements |
### Build |
Xcode 8.0 or later, iOS 10.0 SDK or later, macOS 10.12 SDK or later |
### Runtime |
iOS 10.0 or later, macOS 10.12 or later |
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