Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
ColorTextureSample
Last Revision: | Version 1.0, 2003-01-14 First Version |
Build Requirements: | |
Runtime Requirements: | Carbon |
This sample code demonstrates that with QD3D 1.6 you can now assign colors to geometry plus have textures when using the NULL shader. Previously, a textured model would throw out any diffuse color attributes.
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