Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
CodeWarrior (OS 9)/CopyMask.c
/* |
File: CopyMask.c |
Contains: Shows how CopyMask can used to fade a screen to a lighter color. |
Written by: JW |
Copyright: Copyright © 1999 by Apple Computer, Inc., All Rights Reserved. |
You may incorporate this Apple sample source code into your program(s) without |
restriction. This Apple sample source code has been provided "AS IS" and the |
responsibility for its operation is yours. You are not permitted to redistribute |
this Apple sample source code as "Apple sample source code" after having made |
changes. If you're going to re-distribute the source, we require that you make |
it clear in the source that the code was descended from Apple sample source |
code, but that you've made changes. |
Change History (most recent first): |
08/2000 JM Carbonized, non-Carbon code is commented out |
for demonstration purposes. |
7/9/1999 KG Updated for Metrowerks Codewarror Pro 2.1 |
*/ |
#include "CarbonPrefix.h" |
#include <Dialogs.h> |
#include <Fonts.h> |
#include <Processes.h> |
#include <QDOffscreen.h> |
#include <Sound.h> |
#include <Gestalt.h> |
void main(void) |
{ |
WindowPtr mainWinPtr; |
OSErr error; |
//SysEnvRec theWorld; //not available in carbon |
long result; //used in carbonization |
GWorldPtr myOffscreen1, myOffscreen2; |
GDHandle oldDevice; |
CGrafPtr oldPort; |
Rect windRect, offRect, myRect; |
RGBColor theColor; |
int i; |
RgnHandle rgnHandle = NewRgn(); |
/* Make sure ColorQD exists. */ |
/*error = SysEnvirons(1, &theWorld); |
if (theWorld.hasColorQD == false) { |
SysBeep(50); |
ExitToShell(); |
}*/ |
error = Gestalt(gestaltQuickdrawVersion, &result); |
if (error != noErr || result < gestalt8BitQD) { |
SysBeep(50); |
ExitToShell(); |
} |
/* Initialize all the needed managers. */ |
/*InitGraf(&qd.thePort); |
InitFonts(); |
InitWindows(); |
InitMenus(); |
TEInit(); |
InitDialogs(nil);*/ |
InitCursor(); |
/* Define output window. */ |
SetRect(&windRect, 100, 100, 400, 400); |
SetRect(&offRect, 0, 0, 300, 300); |
mainWinPtr = NewCWindow(nil, &windRect, "\pJohn", true, documentProc, (WindowPtr) -1, false, 0); |
//SetPort(mainWinPtr); |
SetPortWindowPort(mainWinPtr); |
GetGWorld(&oldPort, &oldDevice); |
/* Create two offscreen GWorlds. */ |
if (NewGWorld(&myOffscreen1, 0, &offRect, nil, nil, 0)) |
Debugger(); |
if (NewGWorld(&myOffscreen2, 0, &offRect, nil, nil, 0)) |
Debugger(); |
/* Now, draw ramp to first offscreen pixmap. */ |
SetGWorld(myOffscreen1, nil); |
for (i=0; i<10; i++) { |
theColor.red = theColor.green = theColor.blue = (i*28) << 8; |
RGBForeColor(&theColor); |
SetRect(&myRect, 0, i*30, 300, i*30+30); |
PaintRect(&myRect); |
} |
/* Now, draw mask to second offscreen pixmap. */ |
SetGWorld(myOffscreen2, nil); |
SetRect(&myRect, 0, 0, 300, 300); |
theColor.red = theColor.green = theColor.blue = (128) << 8; |
RGBForeColor(&theColor); |
PaintRect(&myRect); |
/* Draw to the ramp to the window. */ |
SetGWorld(oldPort, oldDevice); |
/*CopyBits((BitMapPtr) *myOffscreen1->portPixMap, &(*mainWinPtr).portBits, &offRect, |
&offRect, 0, nil);*/ |
CopyBits((BitMapPtr) *(GetPortPixMap(myOffscreen1)), GetPortBitMapForCopyBits(GetWindowPort(mainWinPtr)), &offRect, |
&offRect, 0, nil); |
QDFlushPortBuffer(GetWindowPort(mainWinPtr), GetPortVisibleRegion(GetWindowPort(mainWinPtr), rgnHandle)); |
/* Wait until user clicks button. */ |
do { |
} while (!Button()); |
/* Now fade the window to white using CopyMask. The destination must be erased |
for CopyMask to work. */ |
SetGWorld(oldPort, oldDevice); |
EraseRect(&offRect); |
/*CopyMask((BitMapPtr) *myOffscreen1->portPixMap, (BitMapPtr) *myOffscreen2->portPixMap, |
&(*mainWinPtr).portBits, &offRect, &offRect, &offRect);*/ |
CopyMask((BitMapPtr) *(GetPortPixMap(myOffscreen1)), (BitMapPtr) *(GetPortPixMap(myOffscreen2)), |
GetPortBitMapForCopyBits(GetWindowPort(mainWinPtr)), &offRect, &offRect, &offRect); |
QDFlushPortBuffer(GetWindowPort(mainWinPtr), GetPortVisibleRegion(GetWindowPort(mainWinPtr), rgnHandle)); |
/* Wait until user clicks button. */ |
do { |
} while (Button()); |
do { |
} while (!Button()); |
DisposeRgn(rgnHandle); |
} |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-08-20