Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
CubePuzzle
Last Revision: | Version 1.0, 2003-04-21 Models a Rubik's Cube using Cocoa and OpenGL |
Build Requirements: | |
Runtime Requirements: | Mac OS X ProjectBuilder, Mac OS X 10.2 or later. |
This application models a Rubik's Cube using Cocoa and OpenGL. Features: + Keyboard manipulation of each cube face and of each cube axis. + Mouse manipulation of the camera. + Undo/Redo support. + Built in cube solver. + Asynchronous animation via NSTimers. + Multiple windows can be opened to view the cube from different angles. Comments and bugs are welcome at: <http://developer.apple.com/bugreporter> Requirements: ProjectBuilder, Mac OS X 10.2 or later. Keywords: OpenGL, cocoa, undo, rubiks cube, asynchronous
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