Headers/mywindows.h

//
// windows.h
//
 
extern  void DumpGWorld(GWorldPtr thisWorld, WindowPtr thisWindow);
extern  void DumpGWorld2(GWorldPtr thisWorld, WindowPtr thisWindow,Rect *destRect);
extern  void DumpGWorld3(GWorldPtr thisWorld, WindowPtr thisWindow,Rect *srcRect,Rect *destRect);
extern void DumpGWorldToGWorld(GWorldPtr, GWorldPtr, Rect *, Rect *);
extern void DoLockPixels(GWorldPtr);
extern void DoUnlockPixels(GWorldPtr);
extern void UpdateAnimWindow(void);
extern  pascal void DoBold (WindowPtr dlogPtr, short item);
extern  pascal void DoOutline (WindowPtr dlogPtr, short item);
extern  void Home(void);
extern  void DoCR(void);
extern  void InitBreakdownWindow(void);
extern  void WriteString(Str255 s);
extern  void WriteChar(char c);
extern  void ShowWaitingWindow(void);
extern  void KillWaitingWindow(void);