main.cpp

/*
    File:   main.cpp
    
    Version:    1.0
 
    Abstract: Overrides the C++ 'operator new' and 'operator delete'.
 
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*/
 
/* This sample shows how to override the C++ global 'new' and 'delete' operators.  */
#include <new>
#include <iostream>
#include <cstdlib>
#include <stdexcept>
#include <locale>
 
/* Some variables and code to make the example do something.  */
namespace {
  unsigned long long gNewCounter; // number of times 'new' was called
  unsigned long long gDeleteCounter;  // number of times 'delete' was called
  
  void printCounters()  // print the counters above
  {
    std::cout << "new was called " << gNewCounter << " times and delete was called " << gDeleteCounter << " times\n";
  }
}
 
/* These are the overridden new and delete routines.
   Most applications will want to override at least these four versions of new/delete if they override any of them.
 
   In Mac OS, it's not necessary to override the array versions of operator new and delete if all
   they would do is call the non-array versions; the C++ standard library, as an extension
   to the C++ standard, does this for you.
 
   Developers should consult the section [lib.support.dynamic] in the C++ standard to see the requirements
   on the generic operators new and delete; the system may expect that your overridden operators meet all these
   requirements.
 
   Your operators may be called by the system, even early in start-up before constructors have been executed.  */
void* operator new(std::size_t sz) throw (std::bad_alloc)
{
    void *result = std::malloc (sz == 0 ? 1 : sz);
    if (result == NULL)
        throw std::bad_alloc();
    gNewCounter++;
    return result;
}
void operator delete(void* p) throw()
{
    if (p == NULL)
        return;
    std::free (p);
    gDeleteCounter++;
}
 
/* These are the 'nothrow' versions of the above operators.
   The system version will try to call a std::new_handler if they
   fail, but your overriding versions are not required to do this.  */
void* operator new(std::size_t sz, const std::nothrow_t&) throw()
{
    try {
        void * result = ::operator new (sz);  // calls our overridden operator new
        return result;
    } catch (std::bad_alloc &) {
      return NULL;
    }
}
void operator delete(void* p, const std::nothrow_t&) throw()
{
    ::operator delete (p);
}
 
/* Bug 4067110 is that if your program has no weak symbols at all, the linker will not set the
   WEAK_DEFINES bit in the Mach-O header and as a result the new and delete operators above won't
   be seen by system libraries.  This is mostly a problem for test programs and small examples,
   since almost all real C++ programs complicated enough to override new and delete will have at
   least one weak symbol.  However, this is a small example, so:  */
void __attribute__((weak, visibility("default"))) workaroundFor4067110 () { }
 
/* This is a simple test program that causes the runtime library to call new and delete.  */
int main() 
{
    atexit (printCounters);
    try {
      std::locale example("does_not_exist");
    } catch (std::runtime_error &x) {
    }
    return 0;
}