Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Headers/SoundClass.h
/* |
File: SoundClass.h |
Contains: TSound is a simple object that plays sounds |
TSound.h contains the TSound class definitions. |
Written by: Kent Sandvik |
Copyright: Copyright © 1992-1999 by Apple Computer, Inc., All Rights Reserved. |
You may incorporate this Apple sample source code into your program(s) without |
restriction. This Apple sample source code has been provided "AS IS" and the |
responsibility for its operation is yours. You are not permitted to redistribute |
this Apple sample source code as "Apple sample source code" after having made |
changes. If you're going to re-distribute the source, we require that you make |
it clear in the source that the code was descended from Apple sample source |
code, but that you've made changes. |
Change History (most recent first): |
8/18/1999 Karl Groethe Updated for Metrowerks Codewarror Pro 2.1 |
*/ |
// Declare label for this header file |
#ifndef _SOUND_ |
#define _SOUND_ |
#ifndef _DTSCPLUSLIBRARY_ |
#include "DTSCPlusLibrary.h" |
#endif |
#ifndef __RESOURCES__ |
#include <Resources.h> |
#endif |
#ifndef __SOUND__ |
#include <Sound.h> |
#endif |
const OSType kSoundType = 'snd '; // our resource type definition |
// _________________________________________________________________________________________________________ // |
// TSound Class Interface. |
class TSound |
// A simple sound class used for playing sounds synchonously (in future asynch as well). |
{ |
public: |
// CONSTRUCTORS AND DESTRUCTORS |
TSound(char* name); // construct an object based on the name of the sound resource |
TSound(short resID); // construct an object based on the resource ID |
virtual~ TSound(); // default destructor |
// MAIN INTERFACE |
virtual void Play(); // play the sound |
// FIELDS |
Handle fSoundHandle; // handle where the sound resource is stored |
OSErr fError; // latest error |
char* fSound; // name of the sound wave |
short fSoundID; // ID of the sound wave |
}; |
#endif |
// _________________________________________________________________________________________________________ // |
/* Change History (most recent last): |
No Init. Date Comment |
1 khs 12/21/92 New file |
2 khs 1/14/93 Cleanup |
*/ |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-14