Headers/Window.h

/*
    File:       Window.h
 
    Contains:   TWindow is a Window wrapper class that handles most of the basic window functionality.
                Window.h contains the TWindow class definition.
    Written by:     
 
    Copyright:  Copyright © 1992-1999 by Apple Computer, Inc., All Rights Reserved.
 
                You may incorporate this Apple sample source code into your program(s) without
                restriction. This Apple sample source code has been provided "AS IS" and the
                responsibility for its operation is yours. You are not permitted to redistribute
                this Apple sample source code as "Apple sample source code" after having made
                changes. If you're going to re-distribute the source, we require that you make
                it clear in the source that the code was descended from Apple sample source
                code, but that you've made changes.
 
    Change History (most recent first):
                8/18/1999   Karl Groethe    Updated for Metrowerks Codewarror Pro 2.1
                
 
*/
// Declare label for this header file
#ifndef _WINDOW_
#define _WINDOW_
 
#ifndef _DTSCPLUSLIBRARY_
#include "DTSCPlusLibrary.h"
#endif
 
#ifndef __WINDOWS__
#include <Windows.h>
#endif
 
#ifndef _ENVIRONMENT_
#include "Environment.h"
#endif
 
 
// _________________________________________________________________________________________________________ //
//  TWindow Class Interface.
class TWindow
// TWindow is a simple Window class that could be used to produce simple window objects.
{
public:
    // TYPEDEFS AND ENUMS
    enum ECoordinates                           // used to define the default window size/position
    {
        kTop = 50, kLeft = 50, kBottom = 275, kRight = 275
    };
 
    // CONSTRUCTORS AND DESTRUCTORS
    TWindow();                                  // default constructor
    TWindow(short windowID);                    // create a window based on a resource ID
    virtual~ TWindow();                         // default destructor
 
    virtual void Initialize();                  // initialize fields to known values
 
    // MAIN INTERFACE
    virtual void Draw();                        // the main drawing routine
    virtual void DoClick();                     // handle mouse clicks inside window
    virtual void Show();                        // show window
    virtual void Hide();                        // hide window
 
    // GET/SET FUNCTIONS
    virtual WindowPtr GetWindowPtr() const;     // get the object's WindowPtr
    virtual void SetTitle(const Str255* title); // set window title
    virtual void GetTitle(Str255* result) const;// get window title
    virtual Rect GetExtent() const;             // get window interior rect
    virtual Rect GetFrame() const;              // get window frame rect
    virtual Boolean Contains(Point test) const; // test if point is inside window
    virtual Boolean IsColorWindow() const;      // color window or not?
 
    // FIELDS
protected:
    WindowPtr fWindow;                          // our single WindowPtr
    WindowPeek fWindowRecord;                   // pointer to the window record
    Str255 fWindowTitle;                        // out window title
    Rect fRect;                                 // the rect for the window
    Boolean fColorWindow;                       // enabled if the window supports Color QD
};
 
 
#endif
 
// _________________________________________________________________________________________________________ //
 
 
/*  Change History (most recent last):
  No        Init.   Date        Comment
  1         khs     11/7/92     New file
  2         khs     1/7/93      Cleanup
*/