DeepImageDisplay/DeepImageDisplayAppDelegate.m

/*
     File: DeepImageDisplayAppDelegate.m 
 Abstract: The application delegate class used for installing the navigation controller. 
  Version: 1.0 
  
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 */
 
#import "DeepImageDisplayAppDelegate.h"
#import "CustomView.h"
 
/* Use class extension to hide API that doesn't yet need to be exposed.
 */
@interface DeepImageDisplayAppDelegate() {
    NSWindow *deepWindow;
    NSWindow *standardWindow;
    CustomView *deepView;
    CustomView *standardView;
    NSImage* sourceImage;
}
 
@property (assign) IBOutlet NSWindow *deepWindow;
@property (assign) IBOutlet NSWindow *standardWindow;
@property (assign) IBOutlet CustomView *deepView;
@property (assign) IBOutlet CustomView *standardView;
@property (retain) NSImage* sourceImage;
 
@end
 
@implementation DeepImageDisplayAppDelegate
 
@synthesize deepWindow, standardWindow, deepView, standardView, sourceImage;
 
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
    
    // set the window depth limit to 64-bit (16-16-16-16 RGBA).
    deepWindow.depthLimit = NSWindowDepthSixtyfourBitRGB;
    
    // load the source image and pass it to our windows/views - 
    self.sourceImage = [NSImage imageNamed:@"16bit_gradient.png"];
    // pass the image to the windows/views
    deepView.image = sourceImage;
    standardView.image = sourceImage;
    // queue the views to redraw on the next iteration of the run loop
    [deepView setNeedsDisplay:YES];
    [standardView setNeedsDisplay:YES];
    
    
    // size and move the windows to fit the screen - 
    NSSize windowSize = NSMakeSize( [NSScreen mainScreen].frame.size.width / 2, [NSScreen mainScreen].frame.size.height * .85 );    
    // move the standard window to the right side of the screen
    [standardWindow setFrame: NSMakeRect( [NSScreen mainScreen].frame.size.width - windowSize.width, [NSScreen mainScreen].frame.size.height - 50.0f, windowSize.width, windowSize.height ) display:YES];
    // move the deep window to the left side of the screen
    [deepWindow setFrame: NSMakeRect( 0.0f, [NSScreen mainScreen].frame.size.height - 50.0f, windowSize.width, windowSize.height ) display:YES];
    
    // for sample code purposes: disable the window close buttons. Keep all windows open until the user Quits.
    [[deepWindow standardWindowButton:NSWindowCloseButton] setEnabled:NO];
    [[standardWindow standardWindowButton:NSWindowCloseButton] setEnabled:NO];
    
    // while debugging thru Xcode make the windows floating. Otherwise, one window is placed behind Xcode. 
#ifdef DEBUG
    [deepWindow setLevel:NSFloatingWindowLevel]; 
    [standardWindow setLevel:NSFloatingWindowLevel]; 
#endif
 
}
 
// release ownership
-(void)dealloc {
    [sourceImage release];
    //--
    [super dealloc];
}
 
@end