passthrough.vs
/* |
Copyright (C) 2015 Apple Inc. All Rights Reserved. |
See LICENSE.txt for this sample’s licensing information |
Abstract: |
The application delegate. |
*/ |
#version 150 |
in vec4 inPosition; |
in vec3 inTexcoord; |
out vec3 texCoord; |
void main() |
{ |
gl_Position = inPosition; |
texCoord = inTexcoord; |
} |
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