Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
main.c
/* |
File: main.c |
Description: Main program |
Author: QuickTime team |
Copyright: © Copyright 1999 Apple Computer, Inc. All rights reserved. |
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. |
("Apple") in consideration of your agreement to the following terms, and your |
use, installation, modification or redistribution of this Apple software |
constitutes acceptance of these terms. If you do not agree with these terms, |
please do not use, install, modify or redistribute this Apple software. |
In consideration of your agreement to abide by the following terms, and subject |
to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs |
copyrights in this original Apple software (the "Apple Software"), to use, |
reproduce, modify and redistribute the Apple Software, with or without |
modifications, in source and/or binary forms; provided that if you redistribute |
the Apple Software in its entirety and without modifications, you must retain |
this notice and the following text and disclaimers in all such redistributions of |
the Apple Software. Neither the name, trademarks, service marks or logos of |
Apple Computer, Inc. may be used to endorse or promote products derived from the |
Apple Software without specific prior written permission from Apple. Except as |
expressly stated in this notice, no other rights or licenses, express or implied, |
are granted by Apple herein, including but not limited to any patent rights that |
may be infringed by your derivative works or by other works in which the Apple |
Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO |
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED |
WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN |
COMBINATION WITH YOUR PRODUCTS. |
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR |
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE |
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION |
OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT |
(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN |
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
Change History (most recent first): |
<46> 08/30/00 srk Carbonization |
*/ |
#pragma once |
/************************************************************ |
* * |
* INCLUDE FILES * |
* * |
*************************************************************/ |
#include "main.h" |
/************************************************************ |
* * |
* FUNCTION PROTOTYPES * |
* * |
*************************************************************/ |
void main( int argc, char *argv[] ); |
/************************************************************ |
* * |
* main() * |
* * |
* * |
*************************************************************/ |
void main( int argc, char *argv[] ) |
{ |
#pragma unused (argc,argv) |
OSErr err = noErr; |
Rect bounds = {50,50,400,400}; |
WindowPtr window = nil; |
SpriteWorld theSpriteWorld = NULL; |
InitCursor(); |
// Initialize the Movie Toolbox |
err = EnterMovies(); |
// Create a window to display our sprites |
window = NewCWindow( nil, &bounds, "\pDesktop Sprites", true, documentProc, |
(WindowPtr)-1, true, 0); |
if (window != nil) |
{ |
SetPortWindowPort(window); |
} |
// Create our sprite world & sprites |
theSpriteWorld = QTSprites_CreateSpriteWorld (&bounds, window); |
while (!Button()) |
{ |
// Animate the sprites |
QTSprites_MoveSprites(); |
// allow our sprite world to update its invalid areas. This is the only function that causes |
// drawing to occur, so you should call it as often as necessary |
SpriteWorldIdle(theSpriteWorld, /* the sprite world for this operation */ |
0, /* Contains flags describing actions that may take place during the idle. */ |
0); /* On return, contains a pointer to flags describing actions that |
took place during the idle. */ |
} |
// dispose our sprites and sprite world |
QTSprites_DisposeSpriteWorld(theSpriteWorld); |
ExitMovies(); |
} |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-02-25