DisplayVideo.h

/*
    File:       DisplayVideo.h
    
    Description:DisplayVideo will display all info about all video modes supported
                by each installed video card with their attached monitor. The purpose
                of this code is to provide a sample of how developers can discover the
                bit depths and timings of multisync displays.
 
    Author:     EWA
    Copyright:  Copyright: © 1995-1999 by Apple Computer, Inc.
                all rights reserved.
    
    Disclaimer: You may incorporate this sample code into your applications without
                restriction, though the sample code has been provided "AS IS" and the
                responsibility for its operation is 100% yours.  However, what you are
                not permitted to do is to redistribute the source as "DSC Sample Code"
                after having made changes. If you're going to re-distribute the source,
                we require that you make it clear in the source that the code was
                descended from Apple Sample Code, but that you've made changes.
    
    Change History (most recent first):
                6/24/99 Updated for Metrowerks Codewarror Pro 2.1(KG)
                5/24/95 New today(EWA)
 
*/
 
 
// requestFlags bit values in VideoRequestRec (example use: 1<<kAbsoluteRequestBit)
enum {
    kBitDepthPriorityBit        = 0,    // Bit depth setting has priority over resolution
    kAbsoluteRequestBit         = 1,    // Available setting must match request
    kShallowDepthBit            = 2,    // Match bit depth less than or equal to request
    kMaximizeResBit             = 3,    // Match screen resolution greater than or equal to request
    kAllValidModesBit           = 4     // Match display with valid timing modes (may include modes which are not marked as safe)
};
 
// availFlags bit values in VideoRequestRec (example use: 1<<kModeValidNotSafeBit)
enum {
    kModeValidNotSafeBit        = 0     //  Available timing mode is valid but not safe (requires user confirmation of switch)
};
 
// video request structure
struct VideoRequestRec  {
    GDHandle        screenDevice;       // <in/out> nil will force search of best device, otherwise search this device only
    short           reqBitDepth;        // <in>     requested bit depth
    short           availBitDepth;      // <out>    available bit depth
    unsigned long   reqHorizontal;      // <in>     requested horizontal resolution
    unsigned long   reqVertical;        // <in>     requested vertical resolution
    unsigned long   availHorizontal;    // <out>    available horizontal resolution
    unsigned long   availVertical;      // <out>    available vertical resolution
    unsigned long   requestFlags;       // <in>     request flags
    unsigned long   availFlags;         // <out>    available mode flags
    unsigned long   displayMode;        // <out>    mode used to set the screen resolution
    unsigned long   depthMode;          // <out>    mode used to set the depth
    VDSwitchInfoRec switchInfo;         // <out>    DM2.0 uses this rather than displayMode/depthMode combo
};
typedef struct VideoRequestRec VideoRequestRec;
typedef struct VideoRequestRec *VideoRequestRecPtr;
 
// Routine defines