Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
MainOpenGLView.h
/* |
* |
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* |
*/ |
#import <Cocoa/Cocoa.h> |
#include <OpenGL/gl.h> |
#include <OpenGL/glext.h> |
#include <OpenGL/glu.h> |
#include <sys/time.h> |
#include <unistd.h> |
#define STAT_UPDATE 0.6f |
@interface MainOpenGLView : NSOpenGLView |
{ |
GLubyte *image; |
struct timeval cycle_time; |
GLint frame_rate; |
GLint image_size; |
GLboolean infinite_fps; |
IBOutlet NSTextField *setFPS; |
IBOutlet NSTextField *setMPixels; |
IBOutlet NSTextField *setImageSize; |
IBOutlet NSTextField *setImageSizeTitle; |
IBOutlet NSSlider *zoomSlider; |
IBOutlet NSTextField *zoomText; |
NSTimer* timer; |
GLint rasterPosX, rasterPosY; |
} |
- (IBAction) frameRate: (id) sender; |
- (IBAction) zoom: (id) sender; |
- (IBAction) imageSize: (id) sender; |
- (IBAction) infiniteFPS: (id) sender; |
- (void)displayMPixels; |
- (void)loadBufferFromImageFile: (NSString*) path: (GLubyte *) imagePtr: (GLuint) imageWidth: (GLuint) imageHeight: (GLuint) imageDepth; |
@end |
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