Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
DZDisplay.h
/* |
* File: DZDisplay.h |
* |
* Copyright © 1996 Apple Computer, Inc. |
*/ |
#ifndef __DZDisplay__ |
#define __DZDisplay__ |
#include <Windows.h> |
#include <QD3D.h> |
void Display_Init( |
void); |
void Display_Exit( |
void); |
void Display_Activate( |
Boolean inActivate); |
Boolean Display_IsActive( |
void); |
void Display_DrawGrow( |
void); |
void Display_DrawContents( |
void); |
void Display_Resize( |
void); |
WindowPtr Display_GetWindow( |
void); |
void Display_SetViewerPosition( |
const TQ3Point3D* inPosition, |
const TQ3Vector3D* inDirection, |
const TQ3Vector3D* inUp); |
void Display_GetViewerPosition( |
TQ3Point3D* outPosition, |
TQ3Vector3D* outDirection, |
TQ3Vector3D* outUp); |
#endif /* __DZDisplay__ */ |
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