DynamicsCatalog/APLCompositeBehaviorViewController.m
/* |
File: APLCompositeBehaviorViewController.m |
Abstract: Provides the "Pendulum (Composite Behavior)" demonstration. |
Version: 1.3 |
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*/ |
#import "APLCompositeBehaviorViewController.h" |
#import "APLPendulumBehavior.H" |
#import "APLDecorationView.h" |
@interface APLCompositeBehaviorViewController () |
@property (nonatomic, weak) IBOutlet UIView *square; |
@property (nonatomic, weak) IBOutlet UIImageView *attachmentPoint; |
@property (nonatomic, strong) UIDynamicAnimator *animator; |
@property (nonatomic, weak) APLPendulumBehavior *pendulumBehavior; |
@end |
@implementation APLCompositeBehaviorViewController |
//| ---------------------------------------------------------------------------- |
- (void)viewDidLoad |
{ |
[super viewDidLoad]; |
self.attachmentPoint.tintColor = [UIColor redColor]; |
self.attachmentPoint.image = [self.attachmentPoint.image imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate]; |
// Visually show the connection between the attachmentPoint and the square. |
[(APLDecorationView*)self.view trackAndDrawAttachmentFromView:self.attachmentPoint toView:self.square withAttachmentOffset:CGPointMake(0, -0.95f * self.square.bounds.size.height/2)]; |
UIDynamicAnimator *animator = [[UIDynamicAnimator alloc] initWithReferenceView:self.view]; |
CGPoint pendulumAttachmentPoint = self.attachmentPoint.center; |
// An example of a high-level behavior simulating a simple pendulum. |
APLPendulumBehavior *pendulumBehavior = [[APLPendulumBehavior alloc] initWithWeight:self.square suspendedFromPoint:pendulumAttachmentPoint]; |
[animator addBehavior:pendulumBehavior]; |
self.pendulumBehavior = pendulumBehavior; |
self.animator = animator; |
} |
//| ---------------------------------------------------------------------------- |
// IBAction for the Pan Gesture Recognizer that has been configured to track |
// touches in self.view. |
// |
- (IBAction)dragWeight:(UIPanGestureRecognizer*)gesture |
{ |
if (gesture.state == UIGestureRecognizerStateBegan) |
[self.pendulumBehavior beginDraggingWeightAtPoint:[gesture locationInView:self.view]]; |
else if (gesture.state == UIGestureRecognizerStateEnded) |
[self.pendulumBehavior endDraggingWeightWithVelocity:[gesture velocityInView:self.view]]; |
else if (gesture.state == UIGestureRecognizerStateCancelled) |
{ |
gesture.enabled = YES; |
[self.pendulumBehavior endDraggingWeightWithVelocity:[gesture velocityInView:self.view]]; |
} |
else if (!CGRectContainsPoint(self.square.bounds, [gesture locationInView:self.square])) |
// End the gesture if the user's finger moved outside square1's bounds. |
// This causes the gesture to transition to the cencelled state. |
gesture.enabled = NO; |
else |
[self.pendulumBehavior dragWeightToPoint:[gesture locationInView:self.view]]; |
} |
@end |
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