Empty Engine Code/TtLine.c

/******************************************************************************
 **                                                                          **
 **     Module:     TtLine.c                                                 **
 **                                                                          **
 **     Purpose:    Empty rasterizer drawing engine.                         **
 **                 Methods for drawing lines.                               **
 **                                                                          **
 **     Author:     Mike Kelley                                              **
 **                                                                          **
 **                 2/3/95  Revised for 0.9 SDK release                      **
 **                                                                          **
 **     Copyright (C) 1994-95 Apple Computer, Inc.  All rights reserved.     **
 **     Apple Computer Confidential                                          **
 **                                                                          **
 *****************************************************************************/
 
/* System */
#include <stdlib.h>
#include <math.h>
 
#include "RAVE.h"
#include "RAVE_system.h"
#include "TtTinselTown.h"
 
/************************************************************************************************
 * Draw a line.
 ***********************************************************************************************/
 
void TtDrawLine (
    const TQADrawContext    *drawContext,       /* Draw context */
    const TQAVGouraud   *v0,                /* Vertex 0 */
    const TQAVGouraud   *v1)                /* Vertex 1 */
{
    TTtDrawPrivate      *myPrivate;
    
    myPrivate = (TTtDrawPrivate *) drawContext->drawPrivate;
}