Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
AppController.m
/* |
File: AppController.m |
Contains: Application delegate class illustrating how to setup and start an erase. |
Version: Technology: Mac OS X |
Release: Mac OS X |
Copyright: (c) 2002 by Apple Computer, Inc., all rights reserved |
Bugs?: For bug reports, consult the following page on |
the World Wide Web: |
http://developer.apple.com/bugreporter/ |
*/ |
/* |
IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in |
consideration of your agreement to the following terms, and your use, installation, |
modification or redistribution of this Apple software constitutes acceptance of these |
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redistribute this Apple software. |
In consideration of your agreement to abide by the following terms, and subject to these |
terms, Apple grants you a personal, non-exclusive license, under AppleÕs copyrights in |
this original Apple software (the "Apple Software"), to use, reproduce, modify and |
redistribute the Apple Software, with or without modifications, in source and/or binary |
forms; provided that if you redistribute the Apple Software in its entirety and without |
modifications, you must retain this notice and the following text and disclaimers in all |
such redistributions of the Apple Software. Neither the name, trademarks, service marks |
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the Apple Software without specific prior written permission from Apple. Except as expressly |
stated in this notice, no other rights or licenses, express or implied, are granted by Apple |
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derivative works or by other works in which the Apple Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, |
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS |
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*/ |
#import "AppController.h" |
#import <DiscRecording/DiscRecording.h> |
#import <DiscRecordingUI/DiscRecordingUI.h> |
@implementation AppController |
/* When the application finishes launching, we'll set up a notification to be sent when the |
erase completes. This notification is sent by the DREraseProgressPanel to observers |
when the erase is 100% finished. |
*/ |
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification; |
{ |
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(eraseCompleted:) name:DREraseProgressPanelDidFinishNotification object:nil]; |
[self eraseCompleted:nil]; |
} |
/* Every time the erase completes, put up the erase dialog and let the user pick another |
drive to use for erasing discs. */ |
- (void) eraseCompleted:(NSNotification*)aNotification |
{ |
DREraseSetupPanel* esp = [DREraseSetupPanel setupPanel]; |
[esp setDelegate:self]; |
if ([esp runSetupPanel] == NSOKButton) |
{ |
DREraseProgressPanel* epp = [DREraseProgressPanel progressPanel]; |
[epp setDelegate:self]; |
[epp beginProgressPanelForErase:[esp eraseObject]]; |
/* If you wanted to run this as a sheet you would have done |
[epp beginProgressSheetForErase:[esp eraseObject]]; |
*/ |
} |
else |
[NSApp terminate:self]; |
} |
/* We're implementing some of these setup panel delegate methods to illustrate what you could do to control a |
erase setup. */ |
/* This delegate method is called when a device is plugged in and becomes available for use. It's also |
called for each device connected to the machine when the panel is first shown. |
Its's possible to query the device and ask it just about anything to determine if it's a device |
that should be used. |
Just return YES for a device you want and NO for those you don't. */ |
- (BOOL) setupPanel:(DRSetupPanel*)aPanel deviceCouldBeTarget:(DRDevice*)device |
{ |
#if 0 |
// This bit of code shows how to filter devices bases on the properties of the device |
// For example, it's possible to limit the drives displayed to only those hooked up over |
// firewire, or converesely, you could NOT show drives if there was some reason to. |
NSDictionary* deviceInfo = [device info]; |
if ([[deviceStatus objectForKey:DRDevicePhysicalInterconnectKey] isEqualToString:DRDevicePhysicalInterconnectFireWire]) |
return YES; |
else |
return NO; |
#else |
return YES; |
#endif |
} |
/* OK, nothing fancy here. we just want to illustrate that it's possible for a delegate of the |
progress panel to alter how the erase is handled once it completes. You may want to put up |
your own dialog, sent a notification if you're in the background, or just ignore it no matter what. |
We'll just NSLog the fact it finished (for good or bad) and return YES to indicate |
that we didn't handle it ourselves and that the progress panel should continue on its |
merry way. */ |
- (BOOL) eraseProgressPanel:(DREraseProgressPanel*)theErasePanel eraseDidFinish:(DRErase*)erase |
{ |
NSDictionary* eraseStatus = [erase status]; |
NSString* state = [eraseStatus objectForKey:DRStatusStateKey]; |
if ([state isEqualToString:DRStatusStateFailed]) |
{ |
NSDictionary* errorStatus = [eraseStatus objectForKey:DRErrorStatusKey]; |
NSString* errorString = [errorStatus objectForKey:DRErrorStatusErrorStringKey]; |
NSLog(@"The erase failed (%@)!", errorString); |
} |
else |
NSLog(@"Erase finished fine"); |
return YES; |
} |
@end |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-14