Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Fader.wdgt/Scripts/Fader.js
/* |
File: Fader.js |
Abstract: JavaScript logic for one-off and transitional fades of DOM elements |
Retasked to use the AppleAnimator class; simpler codebase |
Version: 2.0 |
Disclaimer: IMPORTANT: This Apple software is supplied to you by |
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following terms, and your use, installation, modification or |
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install, modify or redistribute this Apple software. |
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"Apple Software"), to use, reproduce, modify and redistribute the Apple |
Software, with or without modifications, in source and/or binary forms; |
provided that if you redistribute the Apple Software in its entirety and |
without modifications, you must retain this notice and the following |
text and disclaimers in all such redistributions of the Apple Software. |
Neither the name, trademarks, service marks or logos of Apple Inc. |
may be used to endorse or promote products derived from the Apple |
Software without specific prior written permission from Apple. Except |
as expressly stated in this notice, no other rights or licenses, express |
or implied, are granted by Apple herein, including but not limited to |
any patent rights that may be infringed by your derivative works or by |
other works in which the Apple Software may be incorporated. |
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION |
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS |
FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND |
OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. |
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OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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Copyright (C) 2005-2007 Apple Inc. All Rights Reserved. |
*/ |
/* |
************************************************* |
* Fader object fades a single element in or out * |
************************************************* |
*/ |
/* |
* Fader constructor. Parameters: |
* - element: The element to fade in or out |
* - callback: A function that will be called when a fade is complete |
* - fadeTime: How long (in ms) the fade should take (see setFadeTime()) |
*/ |
function Fader (element, callback, fadeTime, minOpacity, maxOpacity) { |
this.element = element; |
this.onFinished = callback; |
// Initialize for a fade-in; these values will be reset by the fadeIn/fadeOut functions |
this.fadingIn; |
this.now = 0.0; |
this.from = 0.0; |
this.to = 1.0; |
this.minOpacity = minOpacity ? minOpacity : 0; |
this.maxOpacity = maxOpacity ? maxOpacity : 1; |
this.setFadeTime(fadeTime); |
var self = this; |
this.nextFrame = function (animation, now, first, done) { |
self.element.style.opacity = now; |
} |
} |
/* |
* Prototype method declarations; call these methods as |
* nameOfFaderInstance.methodName(); |
*/ |
Fader.prototype.fadeOut = function () { |
if (this.fadingIn == false) { |
return; |
} |
var from = this.maxOpacity; |
if (this.element.style.opacity) { |
from = parseInt(this.element.style.opacity); |
} |
this.fadeTo(from, this.minOpacity); |
this.fadingIn = false; |
} |
Fader.prototype.fadeIn = function () { |
if (this.fadingIn == true) { |
return; |
} |
var from = this.minOpacity; |
if (this.element.style.opacity) { |
from = parseInt(this.element.style.opacity); |
} |
this.fadeTo(from, this.maxOpacity); |
this.fadingIn = true; |
} |
Fader.prototype.fadeTo = function (newFrom, newTo) { |
if (this.fadeAnimator) { |
this.fadeAnimator.stop(); |
delete this.fadeAnimator; |
} |
this.fadeAnimator = new AppleAnimator(this.fadeTime, 13, newFrom, newTo, this.nextFrame); |
this.fadeAnimator.oncomplete = this.onFinished; |
this.fadeAnimator.start(); |
} |
/* |
* Setter function for fade duration (floored at 250ms) |
*/ |
Fader.prototype.setFadeTime = function (fadeTime) { |
this.fadeTime = fadeTime > 250 ? fadeTime : 250; |
} |
// End Fader object definition |
/* |
********************************************************************** |
* TransitionFader object fades between 2 of x number of DOM elements * |
********************************************************************** |
*/ |
/* |
* TransitionFader constructor. Parameters: |
* - elements: Should be an array; use Fader object to fade a single element in/out |
* - fadeTime: How long (in ms) the fades should take |
* - inDelay: Pause (in ms) between transition fades (see setFadeDelay()) |
* |
* As with Fader, all the methods should be called through an instance variable |
*/ |
function TransitionFader (elements, fadeTime, inDelay) { |
// Create two fader objects: incoming and outgoing |
// Set prepNextFade as a callback for one of the faders, so we can cycle |
// through the elements array as a fade completes |
var self = this; |
// Manages which two elements to transition between |
this.prepNextFade = function() { |
if (self.outFader.element) { |
self.outFader.element.style.opacity = 0; |
} |
// Select a new element to be faded in. |
self.currentIndex = (self.currentIndex + 1) % self.elements.length; |
self.outFader = new Fader(self.inFader.element, null, self.inFader.fadeTime); |
self.inFader = new Fader(self.elements[self.currentIndex], self.prepNextFade, self.inFader.fadeTime); |
// Queue up the next transition using the delay property |
window.setTimeout(function() { self.fade(); }, self.delay); |
} |
this.inFader = new Fader(elements[0], this.prepNextFade, fadeTime); |
this.outFader = new Fader(null, null, fadeTime); |
// All the elements we wish to transition between |
// We do two at a time (one in / one out), but we can move through |
// an array of any size (see prepNextFade()). |
this.elements = elements; |
this.currentIndex = 0; |
this.setFadeDelay(inDelay); |
} |
TransitionFader.prototype.start = function () { |
this.inFader.fadeIn(); |
} |
/* |
* Do the fades |
* |
* We check the paused flag in case the delayed call from prepNextFade was |
* already in place before paused was set to true: if so, we postpone the fade |
* and set the interrupted flag (see resume()) |
*/ |
TransitionFader.prototype.fade = function () { |
if (this.paused) { |
this.interrupted = true; |
return; |
} |
this.inFader.fadeIn(); |
this.outFader.fadeOut(); |
} |
TransitionFader.prototype.getFadeTime = function () { |
return this.inFader.fadeTime; |
} |
TransitionFader.prototype.setFadeTime = function (newFadeTime) { |
this.inFader.setFadeTime(newFadeTime); |
this.outFader.setFadeTime(newFadeTime); |
} |
/* |
* Setter for the delay between fades (floored at 500ms) |
*/ |
TransitionFader.prototype.setFadeDelay = function (inDelay) { |
this.delay = inDelay > 500 ? inDelay : 500; |
} |
/* |
* Set the paused flag, so the transition timer stops the next time it is hit |
*/ |
TransitionFader.prototype.pause = function () { |
this.paused = true; |
} |
/* |
* If we are in the middle of a fade, setting paused to false will allow |
* the timers to continue as usual; iff a fade was postponed, we need to |
* explicitly kick things off again |
*/ |
TransitionFader.prototype.resume = function () { |
this.paused = false; |
if (this.interrupted) { |
this.interrupted = false; |
this.fade(); |
} |
} |
Copyright © 2007 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2007-09-12