Fireworks/AppController.h

/*
 Copyright (C) 2016 Apple Inc. All Rights Reserved.
 See LICENSE.txt for this sample’s licensing information
 
 Abstract:
 Create a fireworks simulation using particles, respond to user actions
 */
 
@import Cocoa;
@import QuartzCore;
 
@interface AppController : NSObject {
    IBOutlet NSView *theView;
    CALayer *rootLayer;
    CAEmitterLayer *mortor;
    IBOutlet NSSlider *rocketRange;
    IBOutlet NSSlider *fireworkRange;
    IBOutlet NSSlider *fireworkVelocity;
    IBOutlet NSSlider *fireworkVelocityRange;
    IBOutlet NSSlider *rocketVelocity;
    IBOutlet NSSlider *rocketVelocityRange;
    IBOutlet NSSlider *fireworkGravity;
    IBOutlet NSSlider *rocketGravity;
    IBOutlet NSSlider *animationSpeed;
}
 
@end