Headers/3dmf.h

//
// 3dmf.h
//
 
#include "qd3d_support.h"
 
extern  TQ3Object   Load3DMFModel(FSSpec *inFile);
extern  void Save3DMFModel(QD3DSetupOutputType *setupInfo,FSSpec *outFile, void (*callBack)(QD3DSetupOutputType *));