main.m
/* |
File: main.m |
Abstract: This example shows how to do Objective C message forwarding in Foundation. |
Version: 1.0 |
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*/ |
#import <Foundation/Foundation.h> |
#include <stdio.h> |
@interface TargetProxy : NSProxy { |
id realObject1; |
id realObject2; |
} |
- (id)initWithTarget1:(id)t1 target2:(id)t2; |
@end |
int main(int argc, const char *argv[]) { |
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
// Create an empty mutable string, which will be one of the |
// real objects for the proxy. |
NSMutableString *string = [[NSMutableString alloc] init]; |
// Create an empty mutable array, which will be the other |
// real object for the proxy. |
NSMutableArray *array = [[NSMutableArray alloc] init]; |
// Create a proxy to wrap the real objects. This is rather |
// artificial for the purposes of this example -- you'd rarely |
// have a single proxy covering two objects. But it is possible. |
id proxy = [[TargetProxy alloc] initWithTarget1:string target2:array]; |
// Note that we can't use appendFormat:, because vararg methods |
// cannot be forwarded! |
[proxy appendString:@"This "]; |
[proxy appendString:@"is "]; |
[proxy addObject:string]; |
[proxy appendString:@"a "]; |
[proxy appendString:@"test!"]; |
NSLog(@"count should be 1, it is: %d", [proxy count]); |
if ([[proxy objectAtIndex:0] isEqualToString:@"This is a test!"]) { |
NSLog(@"Appending successful.", proxy); |
} else { |
NSLog(@"Appending failed, got: '%@'", proxy); |
} |
NSLog(@"Example finished without errors."); |
[pool release]; |
return 0; |
} |
@implementation TargetProxy |
- (id)initWithTarget1:(id)t1 target2:(id)t2 { |
realObject1 = [t1 retain]; |
realObject2 = [t2 retain]; |
return self; |
} |
- (void)dealloc { |
[realObject1 release]; |
[realObject2 release]; |
[super dealloc]; |
} |
// The compiler knows the types at the call site but unfortunately doesn't |
// leave them around for us to use, so we must poke around and find the types |
// so that the invocation can be initialized from the stack frame. |
// Here, we ask the two real objects, realObject1 first, for their method |
// signatures, since we'll be forwarding the message to one or the other |
// of them in -forwardInvocation:. If realObject1 returns a non-nil |
// method signature, we use that, so in effect it has priority. |
- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector { |
NSMethodSignature *sig; |
sig = [realObject1 methodSignatureForSelector:aSelector]; |
if (sig) return sig; |
sig = [realObject2 methodSignatureForSelector:aSelector]; |
return sig; |
} |
// Invoke the invocation on whichever real object had a signature for it. |
- (void)forwardInvocation:(NSInvocation *)invocation { |
id target = [realObject1 methodSignatureForSelector:[invocation selector]] ? realObject1 : realObject2; |
[invocation invokeWithTarget:target]; |
} |
// Override some of NSProxy's implementations to forward them... |
- (BOOL)respondsToSelector:(SEL)aSelector { |
if ([realObject1 respondsToSelector:aSelector]) return YES; |
if ([realObject2 respondsToSelector:aSelector]) return YES; |
return NO; |
} |
@end |
Copyright © 2009 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2009-05-26