Sources/Classes/Application/Model/OpenGL/Exhibits/Plasma/Geometries/Klein Bottle/OpenGLPlasmaKleinExhibit.m

//---------------------------------------------------------------------------
//
//  File: OpenGLPlasmaKleinExhibit.m
//
//  Abstract: Utility toolkit for GLSL plasma shader that includes
//            a Klein surface
//
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//---------------------------------------------------------------------------
 
//------------------------------------------------------------------------
 
#import "OpenGLPlasmaKleinExhibit.h"
 
//------------------------------------------------------------------------
 
//------------------------------------------------------------------------
 
@implementation OpenGLPlasmaKleinExhibit
 
//------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Initializer
 
//------------------------------------------------------------------------
 
- (id) init
{
    self = [super init];
    
    if( self )
    {
        mpKleinSurface = [[OpenGLKleinSurface alloc] initKleinSurfaceWithTessellationFactor:64];
    } // if
    
    return  self;
} // init
 
//------------------------------------------------------------------------
 
- (id) initWithTextures:(NSDictionary *)theTextures
               uniforms:(NSDictionary *)theUniforms
{
    self = [super initWithTextures:theTextures
                          uniforms:theUniforms];
    
    if( self )
    {
        mpKleinSurface = [[OpenGLKleinSurface alloc] initKleinSurfaceWithTessellationFactor:64];
    } // if
    
    return  self;
} // initWithTextures
 
//------------------------------------------------------------------------
 
+ (id) exhibit
{
    return  [[[OpenGLPlasmaKleinExhibit allocWithZone:[self zone]] init] autorelease];
} // exhibit
 
//------------------------------------------------------------------------
 
+ (id) exhibitWithTextures:(NSDictionary *)theTextures
                  uniforms:(NSDictionary *)theUniforms
{
    return  [[[OpenGLPlasmaKleinExhibit allocWithZone:[self zone]] initWithTextures:theTextures
                                                                           uniforms:theUniforms] autorelease];
} // exhibitWithTextures
 
//------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Deallocating Resources
 
//------------------------------------------------------------------------
 
- (void) dealloc
{
    if( mpKleinSurface )
    {
        [mpKleinSurface release];
        
        mpKleinSurface = nil;
    } // if
    
    // Dealloc the superclass
    
    [super dealloc];
} // dealloc
 
//------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Drawing the Object
 
//------------------------------------------------------------------------
 
- (BOOL) draw
{
    glScalef(3.0f, 3.0f, 3.0f);
    
    [mpKleinSurface callList];
    
    return YES;
} // drawObject
 
//---------------------------------------------------------------------------
 
@end
 
//---------------------------------------------------------------------------
 
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