Sources/Classes/Application/Model/OpenGL/Text/Engine/OpenGLTextBase.h
//--------------------------------------------------------------------------- |
// |
// File: OpenGLTextBase.h |
// |
// Abstract: Utility toolkit to render anti-aliased system fonts as |
// textures. |
// |
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// |
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//--------------------------------------------------------------------------- |
#import "OpenGLTextureMediator.h" |
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typedef struct OpenGLTextBaseData *OpenGLTextBaseDataRef; |
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//--------------------------------------------------------------------------- |
// |
// This class requires a current rendering context and all operations will |
// be performed in regards to a context the same context should be current |
// for all method calls for a particular object instance. |
// |
//--------------------------------------------------------------------------- |
//--------------------------------------------------------------------------- |
@interface OpenGLTextBase : NSObject |
{ |
@private |
OpenGLTextBaseDataRef mpTextBase; // text attributes |
} // OpenGLTextBase |
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// |
// Designated initializers for strings without borders |
// |
//--------------------------------------------------------------------------- |
- (id) initWithAttributedString:(NSAttributedString *)attributedString |
bounds:(const NSRect *)theBounds; |
- (id) initWithString:(NSString *)theString |
attributes:(NSDictionary *)theData |
bounds:(const NSRect *)theBounds; |
//--------------------------------------------------------------------------- |
// |
// Designated initializer for strings with borders |
// |
//--------------------------------------------------------------------------- |
- (id) initWithAttributedString:(NSAttributedString *)attributedString |
stringColor:(NSColor *)theTextColor |
boxColor:(NSColor *)theBoxColor |
borderColor:(NSColor *)theBorderColor |
bounds:(const NSRect *)theBounds; |
- (id) initWithString:(NSString *)theString |
attributes:(NSDictionary *)theData |
stringColor:(NSColor *)theTextColor |
boxColor:(NSColor *)theBoxColor |
borderColor:(NSColor *)theBorderColor |
bounds:(const NSRect *)theBounds; |
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// |
// Draw the string at the (x,y) coordinate points |
// |
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- (void) drawString:(const NSPoint *)theOrigin; |
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// |
// Use PBOs or texture range. The default is always cached texture. |
// |
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- (void) setUsage:(const OpenGLTextureUsage)theUsage; |
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// |
// Get the pre-multiplied default text color (includes alpha) string |
// attributes could override this |
// |
//--------------------------------------------------------------------------- |
- (NSColor *) textColor; |
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// |
// Set default text color |
// |
//--------------------------------------------------------------------------- |
- (void) setTextColor:(NSColor *)color; |
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// |
// Get the pre-multiplied box color (includes alpha) alpha of 0.0 means |
// no background box color |
// |
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- (NSColor *) boxColor; |
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// |
// Set default box color |
// |
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- (void) setBoxColor:(NSColor *)color; |
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// |
// Get the pre-multiplied border color (includes alpha) alpha of 0.0 means |
// no border color |
// |
//--------------------------------------------------------------------------- |
- (NSColor *) borderColor; |
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// |
// Set default border color |
// |
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- (void) setBorderColor:(NSColor *)color; |
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// |
// Returns whether or not a static frame will be used |
// |
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- (BOOL) borderIsStatic; |
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// |
// Returns either dynamic frame (text color size + margins) or static frame |
// size (switch with static frame) |
// |
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- (NSSize) borderFrame; |
//--------------------------------------------------------------------------- |
// |
// These methods will force the texture to be regenerated at the next draw |
// |
//--------------------------------------------------------------------------- |
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// |
// Current margins for text color offset and pads for dynamic frame |
// |
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- (NSSize) borderMargins; |
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// |
// Set offset size and size to fit with offset |
// |
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- (void) setBorderMargins:(const NSSize *)theMargin; |
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// |
// Set static border size and size |
// |
//--------------------------------------------------------------------------- |
- (void) useStaticBorder:(const NSSize *)theBorder; |
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// |
// Use dynamic instead of static border |
// |
//--------------------------------------------------------------------------- |
- (void) useDynamicBorder; |
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// |
// The current anitaliasing state of the selected font |
// |
//--------------------------------------------------------------------------- |
- (BOOL) antialias; |
//--------------------------------------------------------------------------- |
// |
// Set the anitaliasing state of a font |
// |
//--------------------------------------------------------------------------- |
- (void) setAntialias:(const BOOL)theAntialiasState; |
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// |
// Set string after initial creation |
// |
//--------------------------------------------------------------------------- |
- (void) setString:(NSAttributedString *)attributedString; |
- (void) setString:(NSString *)theString |
attributes:(NSDictionary *)theData; |
//--------------------------------------------------------------------------- |
// |
// Get the current OpenGL view bounds |
// |
//--------------------------------------------------------------------------- |
- (NSRect) viewBounds; |
//--------------------------------------------------------------------------- |
// |
// Set the current OpenGL view bounds |
// |
//--------------------------------------------------------------------------- |
- (void) viewSetBounds:(const NSRect *)theBounds; |
//--------------------------------------------------------------------------- |
@end |
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