Sources/Classes/Application/Model/OpenGL/Text/Labels/OpenGLPrefTimerLabel.m

//---------------------------------------------------------------------------------------
//
//  File: OpenGLPrefTimerLabel.m
//
//  Abstract: Utility class for displaying a pref timer
//
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//---------------------------------------------------------------------------------------
 
//---------------------------------------------------------------------------------------
 
#import "OpenGLPrefTimerLabel.h"
 
//---------------------------------------------------------------------------------------
 
//---------------------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Private Data Structures
 
//---------------------------------------------------------------------------------------
 
struct OpenGLPrefTimerLabelData
{
    BOOL        mbUpdateDisplay;
    BOOL        mbUpdateLabel;
    GLdouble    mnFPS;
    NSString   *mpFormat;
    NSString   *mpLabel;
    PrefTimer  *mpTimer;
};
 
typedef struct  OpenGLPrefTimerLabelData OpenGLPrefTimerLabelData;
 
//---------------------------------------------------------------------------------------
 
//---------------------------------------------------------------------------------------
 
#pragma mark -
 
//---------------------------------------------------------------------------------------
 
@implementation OpenGLPrefTimerLabel
 
//---------------------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Designated Initializer
 
//---------------------------------------------------------------------------
//
// Make sure client goes through designated initializer
//
//---------------------------------------------------------------------------
 
- (id) initWithString:(NSString *)theTextString
             fontName:(NSString *)theFontName
             fontSize:(const CGFloat)theFontSize
            textColor:(NSColor *)theTextColor
             boxColor:(NSColor *)theBoxColor
          borderColor:(NSColor *)theBorderColor
          coordinates:(const NSPoint *)theCoordinates
               bounds:(const NSRect *)theBounds
{
    [self doesNotRecognizeSelector:_cmd];
    
    return nil;
} // initWithString
 
//---------------------------------------------------------------------------------------
 
- (id) initLabelWithFormat:(NSString *)theFormatString
                  fontName:(NSString *)theFontName
                  fontSize:(const CGFloat)theFontSize
                 textColor:(NSColor *)theTextColor
                  boxColor:(NSColor *)theBoxColor
               borderColor:(NSColor *)theBorderColor
               coordinates:(const NSPoint *)theCoordinates
                    bounds:(const NSRect *)theBounds
{
    PrefTimer *pTimer = [PrefTimer prefTimer];
    
    if( pTimer )
    {
        NSString  *pFormat = nil;
        
        if( theFormatString )
        {
            pFormat = [NSString stringWithString:theFormatString];
        } // if
        else
        {
            pFormat = @"FPS: %5.2f";
        } // else
        
        if( pFormat )
        {
            double fps = [pTimer perfTick];
            
            NSString  *pLabel = [NSString stringWithFormat:pFormat,fps];
            
            if( pLabel )
            {
                self = [super initWithString:pLabel
                                    fontName:theFontName
                                    fontSize:theFontSize
                                   textColor:theTextColor
                                    boxColor:theBoxColor
                                 borderColor:theBorderColor
                                 coordinates:theCoordinates
                                      bounds:theBounds];
                
                if( self )
                {
                    [self setUsage:kOpenGLTextureUsePBODynamicDraw];
                    
                    mpLabelPrefTimer = (OpenGLPrefTimerLabelDataRef)calloc(1, sizeof(OpenGLPrefTimerLabelData));
                    
                    if( mpLabelPrefTimer != NULL )
                    {
                        mpLabelPrefTimer->mpTimer         = [pTimer retain];
                        mpLabelPrefTimer->mpFormat        = [pFormat retain];
                        mpLabelPrefTimer->mpLabel         = [pLabel retain];
                        mpLabelPrefTimer->mnFPS           = fps;
                        mpLabelPrefTimer->mbUpdateDisplay = YES;
                        mpLabelPrefTimer->mbUpdateLabel   = YES;
                    } // if
                    else
                    {
                        NSLog( @">> ERROR: OpenGL Pref Timer Label - Failure Allocating Memory For Attributes!" );
                    }  // else
                } // if
            } // if
        } // if
    } // if
    
    return self;
} // initWithFrame
 
//---------------------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Deallocating Resources
 
//---------------------------------------------------------------------------------------
 
- (void) dealloc
{
    // View's memory container isn't needed
    
    if( mpLabelPrefTimer != NULL )
    {
        // Release the performance timer
        
        if( mpLabelPrefTimer->mpTimer )
        {
            [mpLabelPrefTimer->mpTimer release];
            
            mpLabelPrefTimer->mpTimer = nil;
        } // if
        
        // Release perf timer's string objects
        
        if( mpLabelPrefTimer->mpLabel )
        {
            [mpLabelPrefTimer->mpLabel release];
            
            mpLabelPrefTimer->mpLabel = nil;
        } // if
        
        if( mpLabelPrefTimer->mpFormat )
        {
            [mpLabelPrefTimer->mpFormat release];
            
            mpLabelPrefTimer->mpFormat = nil;
        } // if
        
        free( mpLabelPrefTimer );
        
        mpLabelPrefTimer = NULL;
    } //if
    
    // Dealloc the superclass
    
    [super dealloc];
} // dealloc
 
//---------------------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Preformance Timer Setters
 
//---------------------------------------------------------------------------------------
 
- (void) labelSetNeedsDisplay:(const BOOL)theLabelNeedsDisplay
{
    mpLabelPrefTimer->mbUpdateDisplay = theLabelNeedsDisplay;
} // labelSetNeedsDisplay
 
//---------------------------------------------------------------------------------------
 
- (void) labelSetNeedsUpdate:(const BOOL)theLabelNeedsUpdate
{
    mpLabelPrefTimer->mbUpdateLabel = theLabelNeedsUpdate;
} // labelSetNeedsUpdate
 
//---------------------------------------------------------------------------------------
 
- (void) labelSetFormatString:(NSString *)theFormatString
{
    if( theFormatString )
    {
        [theFormatString retain];
        
        [mpLabelPrefTimer->mpFormat release];
        
        mpLabelPrefTimer->mpFormat = theFormatString;
    } //if
} // labelSetFormatString
 
//---------------------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Pref Timer View Updates
 
//---------------------------------------------------------------------------------------
 
- (void) labelUpdatePrefTimerString
{
    NSString *pLabel = [[NSString alloc] initWithFormat:mpLabelPrefTimer->mpFormat,mpLabelPrefTimer->mnFPS];
    
    if( pLabel )
    {
        [mpLabelPrefTimer->mpLabel release];
        
        mpLabelPrefTimer->mpLabel = pLabel;
        
        [self setText:mpLabelPrefTimer->mpLabel];
    } // if
} // labelUpdatePrefTimerString
 
//---------------------------------------------------------------------------------------
 
- (void) labelDraw
{
    if( mpLabelPrefTimer->mbUpdateDisplay )
    {
        // Preformance ticker text should update only if the
        // the geometry in the view is rotating.
        
        if( mpLabelPrefTimer->mbUpdateLabel )
        {
            double mnFPS = [mpLabelPrefTimer->mpTimer perfTick];
            
            if( mnFPS != mpLabelPrefTimer->mnFPS )
            {
                mpLabelPrefTimer->mnFPS = mnFPS;
                
                [self labelUpdatePrefTimerString];
            } // if
        } // if
        
        [self drawText];
    } // if
} // labelDraw
 
//---------------------------------------------------------------------------------------
 
@end
 
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