Sources/Classes/Application/Model/OpenGL/View/Snapshot/OpenGLViewImageBase.m
//------------------------------------------------------------------------- |
// |
// File: OpenGLViewImageBase.m |
// |
// Abstract: Utility class for generating a CGImagRef from an |
// OpenGL view |
// |
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//------------------------------------------------------------------------- |
//------------------------------------------------------------------------ |
#import "CGBitmap.h" |
#import "OpenGLViewImageBase.h" |
//------------------------------------------------------------------------ |
//------------------------------------------------------------------------ |
struct OpenGLViewImageBaseData |
{ |
BOOL mbFrameChanged; |
BOOL mbInvalidated; |
CGImageRef mpImage; |
NSRect m_Frame; |
CGBitmapRef mpBitmap; |
}; |
typedef struct OpenGLViewImageBaseData OpenGLViewImageBaseData; |
//------------------------------------------------------------------------ |
//------------------------------------------------------------------------ |
@implementation OpenGLViewImageBase |
//------------------------------------------------------------------------ |
- (id) initViewImageBaseWithFrame:(const NSRect *)theFrame |
view:(NSOpenGLView *)theBaseView |
{ |
self = [super initViewPixelsWithFrame:theFrame |
view:theBaseView]; |
if( self ) |
{ |
mpViewImageBase = (OpenGLViewImageBaseDataRef)calloc(1, sizeof(OpenGLViewImageBaseData)); |
if( mpViewImageBase != NULL ) |
{ |
mpViewImageBase->m_Frame = *theFrame; |
mpViewImageBase->mbFrameChanged = YES; |
} // if |
else |
{ |
NSLog( @">> ERROR: OpenGL View CGImage - Failure Allocating Memory For attributes!" ); |
} // else |
} // if |
return( self ); |
} // initViewImageBaseWithFrame |
//------------------------------------------------------------------------ |
//------------------------------------------------------------------------ |
- (void) cleanUpViewImageBase |
{ |
if( mpViewImageBase != NULL ) |
{ |
CGBitmapRelease(mpViewImageBase->mpBitmap); |
CGImageRelease(mpViewImageBase->mpImage); |
free( mpViewImageBase ); |
mpViewImageBase = NULL; |
} // if |
} // cleanUpViewImageBase |
//------------------------------------------------------------------------ |
- (void) dealloc |
{ |
// Release the opaque data structure |
[self cleanUpViewImageBase]; |
// Dealloc the superclass |
[super dealloc]; |
} // dealloc |
//--------------------------------------------------------------------------- |
+ (id) viewImageBaseWithFrame:(const NSRect *)theFrame |
view:(NSOpenGLView *)theBaseView |
{ |
return( [[[OpenGLViewImageBase allocWithZone:[self zone]] initViewImageBaseWithFrame:theFrame |
view:theBaseView] autorelease] ); |
} // viewImageBaseWithFrame |
//------------------------------------------------------------------------ |
- (void) setFrame:(const NSRect *)theFrame |
{ |
if( ( theFrame->size.width != mpViewImageBase->m_Frame.size.width ) |
|| ( theFrame->size.height != mpViewImageBase->m_Frame.size.height ) ) |
{ |
mpViewImageBase->m_Frame = *theFrame; |
mpViewImageBase->mbFrameChanged = YES; |
} // if |
} // setFrame |
//------------------------------------------------------------------------ |
- (void) invalidate:(const BOOL)theImageIsInvlidated |
{ |
mpViewImageBase->mbInvalidated = theImageIsInvlidated; |
} // invalidate |
//------------------------------------------------------------------------ |
- (NSRect) frame |
{ |
return( mpViewImageBase->m_Frame ); |
} // frame |
//------------------------------------------------------------------------ |
- (CGImageRef) imageRef |
{ |
if( mpViewImageBase->mbFrameChanged ) |
{ |
[super setFrame:&mpViewImageBase->m_Frame]; |
GLvoid *pPixels = [self pixels]; |
if( pPixels != NULL ) |
{ |
CGBitmapRef pBitmap = CGBitmapCreateWithPixels(&mpViewImageBase->m_Frame.size, |
kCGImageAlphaNoneSkipFirst, |
pPixels); |
if( pBitmap != NULL ) |
{ |
CGBitmapRelease(mpViewImageBase->mpBitmap); |
mpViewImageBase->mpBitmap = pBitmap; |
CGImageRef pImage = CGBitmapCreateImage(mpViewImageBase->mpBitmap); |
if( pImage != NULL ) |
{ |
CGImageRelease(mpViewImageBase->mpImage); |
mpViewImageBase->mpImage = pImage; |
mpViewImageBase->mbFrameChanged = NO; |
} // if |
} // if |
} // if |
} // if |
else if( mpViewImageBase->mbInvalidated ) |
{ |
GLvoid *pPixels = [self pixels]; |
if( pPixels != NULL ) |
{ |
CGBitmapSetPixels( pPixels, mpViewImageBase->mpBitmap ); |
CGImageRef pImage = CGBitmapCreateImage(mpViewImageBase->mpBitmap); |
if( pImage != NULL ) |
{ |
CGImageRelease(mpViewImageBase->mpImage); |
mpViewImageBase->mpImage = pImage; |
mpViewImageBase->mbInvalidated = NO; |
} // if |
} // if |
} // else if |
return( mpViewImageBase->mpImage ); |
} // mpImage |
//------------------------------------------------------------------------ |
@end |
//------------------------------------------------------------------------ |
//------------------------------------------------------------------------ |
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