Sources/Classes/Application/Model/OpenGL/View/Snapshot/OpenGLViewSnapshot.h

//---------------------------------------------------------------------------
//
//  File: OpenGLViewSnapshot.h
//
//  Abstract: Utility class for capturing a snapshot of an OpenGL view
//            and then generating a CGImage supported file format
//
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//---------------------------------------------------------------------------
 
#import "ImageFileFormats.h"
#import "OpenGLViewImageBase.h"
 
typedef struct OpenGLViewSnapshotData   *OpenGLViewSnapshotDataRef;
 
@interface OpenGLViewSnapshot : OpenGLViewImageBase
{
@private
    OpenGLViewSnapshotDataRef  mpSnapshot;
} // OpenGLViewSnapshot
 
- (id) initViewSnapshotWithFrame:(const NSRect *)theFrame
                            view:(NSOpenGLView *)theBaseView;
 
+ (id) viewSnapshotWithFrame:(const NSRect *)theFrame
                        view:(NSOpenGLView *)theBaseView;
 
- (void) snapshot;
- (void) saveAs:(NSString *)theFilePath;
 
- (void) setFormat:(const ImageFileFormats)theFileFormat;
- (void) setCompression:(const CGFloat)theCompression;
 
- (void) setDocumentTitle:(NSString *)theDocTitle;
- (void) setDocumentAuthor:(NSString *)theDocAuthor;
- (void) setDocumentSubject:(NSString *)theDocSubject;
- (void) setDocumentCreator:(NSString *)theDocCreator;
 
@end