Sources/Classes/Application/View/Toolkit/OpenGLViewBase.h

//---------------------------------------------------------------------------------
//
//  File: OpenGLBaseView.h
//
//  Abstract: Animated OpenGL view with 3D object interaction
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#import "OpenGLScene.h"
 
@interface OpenGLViewBase : NSOpenGLView
{
    @private
        OpenGLScene      *mpScene;
        NSDictionary     *mpFullScreenOptions;
        NSScreen         *mpFullScreen;
        NSOpenGLContext  *mpContext;
        NSRect            m_Bounds;
} // OpenGLBaseView
 
- (BOOL)   viewUpdate;
- (NSRect) viewBounds;
- (void)   viewClear;
 
- (void) contextMakeCurrent;
- (void) contextFlushBuffer;
 
- (void) fullScreenEnable;
- (void) fullScreenDisable;
 
- (BOOL) rotation;
- (void) rotationStop;
- (void) rotationStart;
 
@end