Sources/Classes/Application/Model/OpenGL/FBO/OpenGLFBOStatus.m
/* |
File: OpenGLFBOStatus.m |
Abstract: |
Class that implements a utility toolkit for fbo status check. |
Version: 1.2 |
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*/ |
//--------------------------------------------------------------------------- |
//--------------------------------------------------------------------------- |
#import "OpenGLFBOAlertPanelMessages.h" |
#import "OpenGLFBOStatus.h" |
//--------------------------------------------------------------------------- |
//--------------------------------------------------------------------------- |
static NSMutableString *OpenGLFBOStatusCreateString(const GLenum nStatus) |
{ |
NSMutableString *pMessage = [NSMutableString new]; |
switch( nStatus ) |
{ |
case GL_FRAMEBUFFER_UNSUPPORTED_EXT: |
[pMessage setString:kOpenGLFramebufferUnsupported]; |
break; |
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT: |
[pMessage setString:kOpenGLFramebufferIncompleteAttachement]; |
break; |
case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT: |
[pMessage setString:kOpenGLFramebufferIncompleteMissingAttachement]; |
break; |
case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT: |
[pMessage setString:KOpenGLFramebufferIncompleteDimensions]; |
break; |
case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT: |
[pMessage setString:kOpenGLFramebufferIncompleteFormats]; |
break; |
case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: |
[pMessage setString:kOpenGLFramebufferIncompleteDrawBuffer]; |
break; |
case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT: |
[pMessage setString:kOpenGLFramebufferIncompleteReadBuffer]; |
break; |
default: |
[pMessage setString:kOpenGLFramebufferDefaultAlertPanelMessage]; |
break; |
} // switch |
return pMessage; |
} // OpenGLFBOStatusCreateString |
//--------------------------------------------------------------------------- |
//--------------------------------------------------------------------------- |
@implementation OpenGLFBOStatus |
//--------------------------------------------------------------------------- |
- (id) initStatusWithFBOTarget:(const GLenum)theTarget |
exit:(const BOOL)theExitFlag |
{ |
self = [super init]; |
if( self ) |
{ |
mnStatus = glCheckFramebufferStatus( theTarget ); |
mpAlert = OpenGLFBOStatusCreateString( mnStatus ); |
mbDoExit = theExitFlag; |
} // if |
return( self ); |
} // initStatusWithFBOTarget |
//------------------------------------------------------------------------ |
+ (id) statusWithFBOTarget:(const GLenum)theTarget |
exit:(const BOOL)theExitFlag |
{ |
return( [[[OpenGLFBOStatus allocWithZone:[self zone]] initStatusWithFBOTarget:theTarget |
exit:theExitFlag] autorelease] ); |
} // statusWithFBOTarget |
//------------------------------------------------------------------------ |
- (void) dealloc |
{ |
if( mpAlert ) |
{ |
[mpAlert release]; |
mpAlert = nil; |
} // if |
[super dealloc]; |
} // dealloc |
//------------------------------------------------------------------------ |
- (BOOL) isComplete |
{ |
BOOL fboStatusIsOk = NO; |
if( mnStatus == GL_FRAMEBUFFER_COMPLETE_EXT ) |
{ |
fboStatusIsOk = YES; |
} // if |
else |
{ |
NSRunAlertPanel(@"OpenGL FBO Status", |
mpAlert, |
@"OK", |
nil, |
nil, |
nil); |
if( mbDoExit ) |
{ |
exit( -1 ); |
} // if |
} // else |
return( fboStatusIsOk ); |
} // isComplete |
//--------------------------------------------------------------------------- |
@end |
//--------------------------------------------------------------------------- |
//--------------------------------------------------------------------------- |
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