FunHouseApplication.h

/*
     File: FunHouseApplication.h
 Abstract: This is a subclass of NSApplication we subclass so we can get ahold of the escape key for full screen mode swap.
  Version: 2.1
 
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 */
 
#import <Cocoa/Cocoa.h>
 
@interface FunHouseApplication: NSApplication
{
    IBOutlet NSMenuItem *zoomToFullScreenMenuItem;
    // a set of "standard" images used to fill in filter CIImage parameters
    // see the EffectStackController setAutomaticDefaults: method
    CIImage *texture;               // a texture - used for CIGlassDistortion
    CIImage *shadingemap;           // a material map used for shading - used for CIShadedMaterial
    CIImage *alphaemap;             // a material map with alpha that's not all 1 - used for CIRippleTransition
    CIImage *ramp;                  // color ramp - a width "n" height 1 image - used for CIColorMap
    CIImage *mask;                  // mask (grayscale image) used for CIDisintegrateWithMaskTransition
    // original paths for the above images
    NSString *texturepath;
    NSString *shadingemappath;
    NSString *alphaemappath;
    NSString *ramppath;
    NSString *maskpath;
}
 
- (void)setFullScreenMenuTitle:(BOOL)inFullScreen;
 
// accessors for default images for filters
- (CIImage *)defaultTexture;
- (NSString *)defaultTexturePath;
- (CIImage *)defaultShadingEMap;
- (NSString *)defaultShadingEMapPath;
- (CIImage *)defaultAlphaEMap;
- (NSString *)defaultAlphaEMapPath;
- (CIImage *)defaultRamp;
- (NSString *)defaultRampPath;
- (CIImage *)defaultMask;
- (NSString *)defaultMaskPath;
 
@end