FunHouseApplication.h
/* |
File: FunHouseApplication.h |
Abstract: This is a subclass of NSApplication we subclass so we can get ahold of the escape key for full screen mode swap. |
Version: 2.1 |
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*/ |
#import <Cocoa/Cocoa.h> |
@interface FunHouseApplication: NSApplication |
{ |
IBOutlet NSMenuItem *zoomToFullScreenMenuItem; |
// a set of "standard" images used to fill in filter CIImage parameters |
// see the EffectStackController setAutomaticDefaults: method |
CIImage *texture; // a texture - used for CIGlassDistortion |
CIImage *shadingemap; // a material map used for shading - used for CIShadedMaterial |
CIImage *alphaemap; // a material map with alpha that's not all 1 - used for CIRippleTransition |
CIImage *ramp; // color ramp - a width "n" height 1 image - used for CIColorMap |
CIImage *mask; // mask (grayscale image) used for CIDisintegrateWithMaskTransition |
// original paths for the above images |
NSString *texturepath; |
NSString *shadingemappath; |
NSString *alphaemappath; |
NSString *ramppath; |
NSString *maskpath; |
} |
- (void)setFullScreenMenuTitle:(BOOL)inFullScreen; |
// accessors for default images for filters |
- (CIImage *)defaultTexture; |
- (NSString *)defaultTexturePath; |
- (CIImage *)defaultShadingEMap; |
- (NSString *)defaultShadingEMapPath; |
- (CIImage *)defaultAlphaEMap; |
- (NSString *)defaultAlphaEMapPath; |
- (CIImage *)defaultRamp; |
- (NSString *)defaultRampPath; |
- (CIImage *)defaultMask; |
- (NSString *)defaultMaskPath; |
@end |
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