Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Classes/GameLobbyController.m
/* |
File: GameLobbyController.m |
Abstract: Lists available peers and handles the user interface related to connecting to |
a peer. |
Version: 1.0 |
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*/ |
#import "GameLobbyController.h" |
#import "RocketController.h" |
#import <GameKit/GameKit.h> |
@implementation GameLobbyController |
@synthesize manager; |
#pragma mark View Controller Methods |
- (void)viewDidLoad |
{ |
[super viewDidLoad]; |
manager = [[SessionManager alloc] init]; |
manager.lobbyDelegate = self; |
[manager setupSession]; |
[self peerListDidChange:nil]; |
} |
- (void)dealloc |
{ |
manager.lobbyDelegate = nil; |
[manager release]; |
[peerList release]; |
[alertView release]; |
[super dealloc]; |
} |
#pragma mark - |
#pragma mark Opening Method |
// Called when user selects a peer from the list or accepts a call invitation. |
- (void) openGameScreenWithPeerID:(NSString *)peerID |
{ |
RocketController *gameScreen = [[RocketController alloc] |
initWithNibName:@"RocketController" |
bundle:[NSBundle mainBundle] |
manager: manager]; |
[self.navigationController pushViewController:gameScreen animated:YES]; |
self.navigationController.navigationBar.barStyle = UIBarStyleBlack; |
[[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleBlackOpaque]; |
[gameScreen release]; |
} |
#pragma mark - |
#pragma mark Table Data Source Methods |
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section |
{ |
return [peerList count]; |
} |
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath |
{ |
static NSString *TopLevelCellIdentifier = @"TopLevelCellIdentifier"; |
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:TopLevelCellIdentifier]; |
if (cell == nil) { |
cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero |
reuseIdentifier:TopLevelCellIdentifier] autorelease]; |
} |
NSUInteger row = [indexPath row]; |
cell.textLabel.text = [manager displayNameForPeer:[peerList objectAtIndex:row]]; |
return cell; |
} |
#pragma mark Table View Delegate Methods |
// The user selected a peer from the list to connect to. |
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath |
{ |
[manager connect:[peerList objectAtIndex:[indexPath row]]]; |
[self openGameScreenWithPeerID:[peerList objectAtIndex:[indexPath row]]]; |
} |
#pragma mark - |
#pragma mark GameSessionLobbyDelegate Methods |
- (void) peerListDidChange:(SessionManager *)session; |
{ |
NSArray *tempList = peerList; |
peerList = [session.peerList copy]; |
[tempList release]; |
[self.tableView reloadData]; |
} |
// Invitation dialog due to peer attempting to connect. |
- (void) didReceiveInvitation:(SessionManager *)session fromPeer:(NSString *)participantID; |
{ |
NSString *str = [NSString stringWithFormat:@"Incoming Invite from %@", participantID]; |
if (alertView.visible) { |
[alertView dismissWithClickedButtonIndex:0 animated:NO]; |
[alertView release]; |
} |
alertView = [[UIAlertView alloc] |
initWithTitle:str |
message:@"Do you wish to accept?" |
delegate:self |
cancelButtonTitle:@"Decline" |
otherButtonTitles:nil]; |
[alertView addButtonWithTitle:@"Accept"]; |
[alertView show]; |
} |
// Display an alert sheet indicating a failure to connect to the peer. |
- (void) invitationDidFail:(SessionManager *)session fromPeer:(NSString *)participantID |
{ |
NSString *str; |
if (alertView.visible) { |
// Peer cancelled invitation before it could be accepted/rejected |
// Close the invitation dialog before opening an error dialog |
[alertView dismissWithClickedButtonIndex:0 animated:NO]; |
[alertView release]; |
str = [NSString stringWithFormat:@"%@ cancelled call", participantID]; |
} else { |
// Peer rejected invitation or exited app. |
str = [NSString stringWithFormat:@"%@ declined your call", participantID]; |
} |
alertView = [[UIAlertView alloc] initWithTitle:str message:nil delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; |
[alertView show]; |
} |
#pragma mark - |
#pragma mark UIAlertViewDelegate Methods |
// User has reacted to the dialog box and chosen accept or reject. |
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex |
{ |
if (buttonIndex == 1) { |
// User accepted. Open the game screen and accept the connection. |
if ([manager didAcceptInvitation]) |
[self openGameScreenWithPeerID:manager.currentConfPeerID]; |
} else { |
[manager didDeclineInvitation]; |
} |
} |
@end |
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