Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Classes/RocketController.h
/* |
File: RocketController.h |
Abstract: Controls the logic, controls, networking, and view of the actual game. |
Version: 1.0 |
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Copyright (C) 2010 Apple Inc. All Rights Reserved. |
*/ |
#import <UIKit/UIKit.h> |
#import "SessionManager.h" |
#import "RocketView.h" |
typedef struct { |
CGRect bounds; |
Float32 velocity; |
Float32 thrust; |
} Rocket; |
typedef struct { |
CGRect bounds; |
CGPoint velocity; |
} Ball; |
@interface RocketController : UIViewController <SessionManagerGameDelegate> { |
IBOutlet UILabel *stateLabel; |
IBOutlet UILabel *callTimerLabel; |
IBOutlet UILabel *playerScoreLabel; |
IBOutlet UILabel *enemyScoreLabel; |
IBOutlet UILabel *touchLabel; |
NSTimeInterval startTime; |
NSTimer *callTimer; |
NSTimer *rocketTimer; |
RocketView *rocketView; |
SessionManager *manager; |
Rocket player; |
Rocket enemy; |
Ball ball; |
NSUInteger playerScore; |
NSUInteger enemyScore; |
BOOL rocketStart; |
BOOL playerTalking; |
BOOL enemyTalking; |
NSTimeInterval frameskipTimestamp; |
} |
@property (nonatomic, retain) UILabel *stateLabel; |
@property (nonatomic, retain) UILabel *playerScoreLabel; |
@property (nonatomic, retain) UILabel *enemyScoreLabel; |
@property (nonatomic, retain) UILabel *touchLabel; |
- (id) initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil manager:(SessionManager *)aManager; |
- (void) voiceChatWillStart:(SessionManager *)session; |
- (void) session:(SessionManager *)session didConnectAsInitiator:(BOOL)shouldStart; |
- (void) willDisconnect:(SessionManager *)session; |
- (void) session:(SessionManager *)session didReceivePacket:(NSData*)data ofType:(PacketType)packetType; |
@end |
// Class extension for private methods. |
@interface RocketController () |
- (void) updateElapsedTime:(NSTimer *) timer; |
- (void) endButtonHit; |
- (void) sendPacket:(PacketType)packetType; |
- (void) updateRockets:(NSTimer*)timer; |
- (void) moveRockets; |
- (void) moveBall; |
- (void) collideRocketsWithWorld; |
- (void) collideBallWithWorld; |
- (void) checkScoring; |
- (void) resetRockets:(BOOL)serve initialVelocity:(Float32)vel; |
@end |
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