Ancillary Code/main.m
/* |
File: main.m |
Abstract: Basic introduction to GameCenter |
Version: 1.1 |
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*/ |
#import <UIKit/UIKit.h> |
int main(int argc, char *argv[]) { |
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; |
int retVal = UIApplicationMain(argc, argv, NULL, NULL); |
[pool release]; |
return retVal; |
} |
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