Sources/Toolkits/OpenGL/Texture/GLUTexture.h
/* |
File: GLUTexture.h |
Abstract: |
Utility toolkit for generating an OpenGL textures from strings. |
Version: 1.2 |
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*/ |
// MacOS X |
#ifndef _GL_UTILITIES_TEXTURE_H_ |
#define _GL_UTILITIES_TEXTURE_H_ |
// Mac OS X frameworks |
#import <Cocoa/Cocoa.h> |
#import <OpenGL/OpenGL.h> |
// OpenGL container types |
#import "GLUContainers.h" |
#ifdef __cplusplus |
namespace GLU |
{ |
// Generate a texture from a c-string, using a font, at a size, |
// with an alignment and a color |
GLuint Texture2DCreateFromString(const GLchar * const pString, |
const GLchar * const pFontName, |
const CGFloat& rFontSize, |
const CTTextAlignment& rAlignment, |
const CGFloat * const pColor, |
NSSize& rSize); |
// Generate a texture from a stl string, using a font, at a size, |
// with an alignment and a color |
GLuint Texture2DCreateFromString(const String& rString, |
const String& rFontName, |
const CGFloat& rFontSize, |
const CTTextAlignment& rAlignment, |
const CGFloat * const pColor, |
NSSize& rSize); |
// Generate a texture from a core foundation string, using a font, |
// at a size, with an alignment and a color |
GLuint Texture2DCreateFromString(CFStringRef pString, |
CFStringRef pFontName, |
const CGFloat& rFontSize, |
const CTTextAlignment& rAlignment, |
const CGFloat * const pColor, |
NSSize& rSize); |
// Generate a texture from a core foundation attributed string |
GLuint Texture2DCreateFromString(CFAttributedStringRef pAttrString, |
const CFRange& rRange, |
NSSize& rSize); |
} // GLU |
#endif |
#endif |
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