GLAirPlay/CubePlayback.m
/* |
Copyright (C) 2016 Apple Inc. All Rights Reserved. |
See LICENSE.txt for this sample’s licensing information |
Abstract: |
An Obj-C class which wraps an OpenAL playback environment |
*/ |
#import "CubePlayback.h" |
#import "MyOpenALSupport.h" |
@interface CubePlayback () |
{ |
ALuint _source; |
ALuint _buffer; |
ALCcontext* context; |
ALCdevice* device; |
void *_data; |
ALfloat _sourceVolume; |
float _sourcePos[3]; |
float _listenerPos[3]; |
float _listenerRotation; |
} |
@end |
@implementation CubePlayback |
#pragma mark Object Init / Maintenance |
void interruptionListener( void * inClientData, |
UInt32 inInterruptionState) |
{ |
CubePlayback *THIS = (__bridge CubePlayback*)inClientData; |
if (inInterruptionState == kAudioSessionBeginInterruption) |
{ |
// do nothing |
[THIS teardownOpenAL]; |
if ([THIS isPlaying]) { |
THIS->_wasInterrupted = YES; |
THIS->_isPlaying = NO; |
} |
} |
else if (inInterruptionState == kAudioSessionEndInterruption) |
{ |
NSError *error; |
BOOL success = [[AVAudioSession sharedInstance] setActive:true error:&error]; |
if (!success) { |
NSLog(@"Error setting audio session active! %@", error.localizedDescription); |
} |
[THIS initOpenAL]; |
if (THIS->_wasInterrupted) |
{ |
[THIS startSound]; |
THIS->_wasInterrupted = NO; |
} |
} |
} |
// handle[Notification Name]Notification: handleAVAudioSessionInterruptionNotification |
#pragma mark AVAudioSession |
- (void)handleAVAudioSessionInterruptionNotification:(NSNotification *)notification |
{ |
NSUInteger theInterruptionType = [[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] intValue]; |
NSLog(@"Session interrupted > --- %s ---\n", theInterruptionType == AVAudioSessionInterruptionTypeBegan ? "Begin Interruption" : "End Interruption"); |
if (theInterruptionType == AVAudioSessionInterruptionTypeBegan) { |
alcMakeContextCurrent(NULL); |
if (self.isPlaying) { |
self.wasInterrupted = YES; |
} |
} else if (theInterruptionType == AVAudioSessionInterruptionTypeEnded) { |
// make sure to activate the session |
NSError *error; |
bool success = [[AVAudioSession sharedInstance] setActive:YES error:&error]; |
if (!success) NSLog(@"Error setting session active! %@\n", [error localizedDescription]); |
alcMakeContextCurrent(self.context); |
if (self.wasInterrupted) |
{ |
[self startSound]; |
self.wasInterrupted = NO; |
} |
} |
} |
- (void)initAVAudioSession |
{ |
// Configure the audio session |
AVAudioSession *sessionInstance = [AVAudioSession sharedInstance]; |
NSError *error; |
// set the session category |
bool success = [sessionInstance setCategory:AVAudioSessionCategoryAmbient error:&error]; |
if (!success) NSLog(@"Error setting AVAudioSession category! %@\n", [error localizedDescription]); |
double hwSampleRate = 44100.0; |
success = [sessionInstance setPreferredSampleRate:hwSampleRate error:&error]; |
if (!success) NSLog(@"Error setting preferred sample rate! %@\n", [error localizedDescription]); |
// add interruption handler |
[[NSNotificationCenter defaultCenter] addObserver:self |
selector:@selector(handleAVAudioSessionInterruptionNotification:) |
name:AVAudioSessionInterruptionNotification |
object:sessionInstance]; |
// activate the audio session |
success = [sessionInstance setActive:YES error:&error]; |
if (!success) NSLog(@"Error setting session active! %@\n", [error localizedDescription]); |
} |
- (id)init |
{ |
if (self = [super init]) { |
// initial position of the sound source and |
// initial position and rotation of the listener |
// will be set by the view |
// Setup AVAudioSession |
[self initAVAudioSession]; |
_wasInterrupted = NO; |
// Initialize our OpenAL environment |
[self initOpenAL]; |
} |
return self; |
} |
- (void)dealloc |
{ |
if (_data) free(_data); |
[self teardownOpenAL]; |
} |
#pragma mark OpenAL |
- (void) initBuffer |
{ |
ALenum error = AL_NO_ERROR; |
ALenum format = 0; |
ALsizei size = 0; |
ALsizei freq = 0; |
NSBundle* bundle = [NSBundle mainBundle]; |
// get some audio data from a wave file |
CFURLRef fileURL = CFBridgingRetain([NSURL fileURLWithPath:[bundle pathForResource:@"sound" ofType:@"wav"]]); |
if (fileURL) |
{ |
_data = MyGetOpenALAudioData(fileURL, &size, &format, &freq); |
CFRelease(fileURL); |
if((error = alGetError()) != AL_NO_ERROR) { |
printf("error loading sound: %x\n", error); |
exit(1); |
} |
// use the static buffer data API |
alBufferDataStaticProc(_buffer, format, _data, size, freq); |
if((error = alGetError()) != AL_NO_ERROR) { |
printf("error attaching audio to buffer: %x\n", error); |
} |
} |
else |
{ |
printf("Could not find file!\n"); |
_data = NULL; |
} |
} |
- (void) initSource |
{ |
ALenum error = AL_NO_ERROR; |
alGetError(); // Clear the error |
// Turn Looping ON |
alSourcei(_source, AL_LOOPING, AL_TRUE); |
// Set Source Position |
alSourcefv(_source, AL_POSITION, _sourcePos); |
// Set Source Reference Distance |
alSourcef(_source, AL_REFERENCE_DISTANCE, 0.15f); |
// attach OpenAL Buffer to OpenAL Source |
alSourcei(_source, AL_BUFFER, _buffer); |
if((error = alGetError()) != AL_NO_ERROR) { |
printf("Error attaching buffer to source: %x\n", error); |
exit(1); |
} |
} |
- (void)initOpenAL |
{ |
ALenum error = AL_NO_ERROR; |
// Create a new OpenAL Device |
// Pass NULL to specify the system’s default output device |
device = alcOpenDevice(NULL); |
if (device != NULL) |
{ |
// Create a new OpenAL Context |
// The new context will render to the OpenAL Device just created |
context = alcCreateContext(device, 0); |
if (context != NULL) |
{ |
// Make the new context the Current OpenAL Context |
alcMakeContextCurrent(context); |
// Create some OpenAL Buffer Objects |
alGenBuffers(1, &_buffer); |
if((error = alGetError()) != AL_NO_ERROR) { |
printf("Error Generating Buffers: %x", error); |
exit(1); |
} |
// Create some OpenAL Source Objects |
alGenSources(1, &_source); |
if(alGetError() != AL_NO_ERROR) |
{ |
printf("Error generating sources! %x\n", error); |
exit(1); |
} |
} |
} |
// clear any errors |
alGetError(); |
[self initBuffer]; |
[self initSource]; |
} |
- (void)teardownOpenAL |
{ |
// Delete the Sources |
alDeleteSources(1, &_source); |
// Delete the Buffers |
alDeleteBuffers(1, &_buffer); |
//Release context |
alcDestroyContext(context); |
//Close device |
alcCloseDevice(device); |
} |
#pragma mark Play / Pause |
- (void)startSound |
{ |
ALenum error; |
// Begin playing our source file |
alSourcePlay(_source); |
if((error = alGetError()) != AL_NO_ERROR) { |
printf("error starting source: %x\n", error); |
} else { |
// Mark our state as playing |
self.isPlaying = YES; |
} |
} |
- (void)stopSound |
{ |
ALenum error; |
// Stop playing our source file |
alSourceStop(_source); |
if((error = alGetError()) != AL_NO_ERROR) { |
printf("error stopping source: %x\n", error); |
} else { |
// Mark our state as not playing |
self.isPlaying = NO; |
} |
} |
#pragma mark Setters / Getters |
- (ALCcontext *)context |
{ |
return context; |
} |
- (float*)sourcePos |
{ |
return _sourcePos; |
} |
- (void)setSourcePos:(float*)pos |
{ |
int i; |
for (i=0; i<3; i++) |
_sourcePos[i] = pos[i]; |
// Move our audio source coordinates |
alSourcefv(_source, AL_POSITION, _sourcePos); |
} |
- (float*)listenerPos |
{ |
return _listenerPos; |
} |
- (void)setListenerPos:(float*)pos |
{ |
int i; |
for (i=0; i<3; i++) |
_listenerPos[i] = pos[i]; |
// Move our listener coordinates |
alListenerfv(AL_POSITION, _listenerPos); |
} |
- (float)listenerRotation |
{ |
return _listenerRotation; |
} |
- (void)setListenerRotation:(float)radians |
{ |
_listenerRotation = radians; |
float ori[] = {cosf(radians), 0., sinf(radians), 0., 1., 0.}; //forward & up |
// Set our listener orientation (rotation) |
alListenerfv(AL_ORIENTATION, ori); |
} |
@end |
Copyright © 2016 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2016-08-12