Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
main.h
/* |
* main.h |
* Carbon OpenGL |
* |
* Created by Geoff Stahl on Sat May 03 2003. |
* Copyright (c) 2003 Apple. All rights reserved. |
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use, installation, modification or redistribution of this Apple software |
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copyrights in this original Apple software (the "Apple Software"), to use, |
reproduce, modify and redistribute the Apple Software, with or without |
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the Apple Software in its entirety and without modifications, you must retain |
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Apple Computer, Inc. may be used to endorse or promote products derived from the |
Apple Software without specific prior written permission from Apple. Except as |
expressly stated in this notice, no other rights or licenses, express or implied, |
are granted by Apple herein, including but not limited to any patent rights that |
may be infringed by your derivative works or by other works in which the Apple |
Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO |
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* |
*/ |
#ifndef __main_h__ |
#define __main_h__ |
#define DEBUG 1 // define this to 1 to enable debugging output |
#define kUseMultiSample 0 // define this to 1 to enable multi-sample |
#include <OpenGL/gl.h> |
#include <AGL/agl.h> |
#include "camera.h" |
#include "pbuffer.h" |
enum |
{ |
kMainMenu = 500, |
kCloseMenuItem = 2, |
kInfoMenuItem = 4, |
kAnimateMenuItem = 5, |
kInfoState = 1, |
kAnimateState = 1 |
}; |
enum { |
kFSAAOff = 0, |
kFSAAFast = 1, |
kFSAANice = 2, |
kSamples = 4 |
}; |
// per view data |
struct recContext |
{ |
// generic OpenGL stuff |
AGLPixelFormat aglPixFmt; // for pbuffer and window |
AGLContext aglContext; // to be moved between pbuffer and window |
GLuint boldFontList; |
GLuint regFontList; |
GLint currentVS; |
AGLContext aglWindowDummyContext; // context to create window buffers and hold them (ensure they are not destoryed by AGL) |
GLint windowBufferName; |
pRecPbuffer pPbuffer; // related pbuffer structure, see pbuffer.h and pbuffer.c |
DMExtendedNotificationUPP windowEDMUPP; |
Boolean info; |
Boolean drawHelp; |
Boolean drawCaps; |
Boolean showCredits; |
AbsoluteTime time; |
EventLoopTimerRef timer; |
// camera handling |
recCamera camera; |
GLfloat worldRotation [4]; // trackball rotation |
GLfloat shapeSize; |
char message[256]; // buffer for message output |
float msgTime; // message posting time for expiration |
GLuint polyList; |
GLuint lineList; |
GLuint pointList; |
long modeFSAA; |
}; |
typedef struct recContext recContext; |
typedef struct recContext * pRecContext; |
// single set of interaction flags and states |
extern GLfloat gTrackBallRotation [4]; |
extern pRecContext gContextTrackingInfo; |
OSStatus aglReportError (void); |
OSStatus glReportError (void); |
void updateRotation (double deltaTime, GLfloat * fRot, GLfloat * fVel, GLfloat * fAccel, GLfloat * objectRotation); |
void updateProjection (GLdouble width, GLdouble height, GLdouble zPos, GLdouble aperture, GLdouble shapeSize); |
void updateModelView (AGLContext aglContext, recCamera * pCamera, GLfloat * pSpinRot, GLfloat * pObjectRot, GLfloat * pWorldRot); |
void resetCamera (recCamera * pCamera); |
void drawGL (WindowRef window, Boolean swap); |
pRecContext GetCurrentContextInfo (WindowRef window); |
#endif |
Copyright © 2004 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2004-03-26