Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Demo2DOverlayView.m
/* |
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Apple Software without specific prior written permission from Apple. Except as |
expressly stated in this notice, no other rights or licenses, express or implied, |
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO |
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*/ |
#import "Demo2DOverlayView.h" |
@implementation Demo2DOverlayView |
- (id)initWithFrame:(NSRect)frame |
{ |
self = [super initWithFrame:frame]; |
if (self) { |
// Initialization code here. |
textAttributes = [[NSDictionary alloc] initWithObjectsAndKeys: |
[NSFont boldSystemFontOfSize:48.0f],NSFontAttributeName, |
[NSColor colorWithCalibratedRed:1.0f |
green:0.2f |
blue:0.2f |
alpha:0.60f],NSForegroundColorAttributeName, |
nil]; |
} |
return self; |
} |
- (BOOL)isOpaque |
{ |
return YES; |
} |
- (void)drawRect:(NSRect)rect |
{ |
NSRect bounds = [self bounds]; |
NSSize textSize; |
int i; |
[[NSColor clearColor] set]; |
NSRectFill(bounds); |
for(i = 0; i < NUM_LINES; i++) |
{ |
float f = (i+1)/(double)NUM_LINES; |
[[NSColor colorWithCalibratedRed:1.0 green:1.0f*f blue:0.0f alpha:f] set]; |
[NSBezierPath strokeLineFromPoint:NSMakePoint(lines[i][0].x,lines[i][0].y) |
toPoint:NSMakePoint(lines[i][1].x,lines[i][1].y)]; |
} |
if(doSelection) |
{ |
float minX, maxX, minY, maxY; |
minX = MIN(selectionBeginPoint.x,selectionEndPoint.x); |
maxX = MAX(selectionBeginPoint.x,selectionEndPoint.x); |
minY = MIN(selectionBeginPoint.y,selectionEndPoint.y); |
maxY = MAX(selectionBeginPoint.y,selectionEndPoint.y); |
[[NSColor colorWithCalibratedRed:0.0f green:0.0f blue:1.0f alpha:0.3f] set]; |
NSRectFillUsingOperation(NSMakeRect(minX,minY,maxX-minX,maxY-minY),NSCompositeSourceOver); |
[[NSColor colorWithCalibratedRed:1.0f green:1.0f blue:1.0f alpha:0.8f] set]; |
NSFrameRect(NSMakeRect(minX,minY,maxX-minX,maxY-minY)); |
} |
//Debugging code... just to visualize the whole view bounds to debug tracking |
//code. |
//[[NSColor colorWithCalibratedRed:0.3f green:1.0f blue:0.3f alpha:0.4f] set]; |
//NSRectFill([self bounds]); |
textSize = [@"2D Overlay" sizeWithAttributes:textAttributes]; |
[@"2D Overlay" drawAtPoint:NSMakePoint(NSMidX(bounds)-textSize.width*.5f, |
NSMidY(bounds)-textSize.height*.5f) |
withAttributes:textAttributes]; |
} |
@end |
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