Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
DemoOverlayView.m
/* |
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copyrights in this original Apple software (the "Apple Software"), to use, |
reproduce, modify and redistribute the Apple Software, with or without |
modifications, in source and/or binary forms; provided that if you redistribute |
the Apple Software in its entirety and without modifications, you must retain |
this notice and the following text and disclaimers in all such redistributions of |
the Apple Software. Neither the name, trademarks, service marks or logos of |
Apple Computer, Inc. may be used to endorse or promote products derived from the |
Apple Software without specific prior written permission from Apple. Except as |
expressly stated in this notice, no other rights or licenses, express or implied, |
are granted by Apple herein, including but not limited to any patent rights that |
may be infringed by your derivative works or by other works in which the Apple |
Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO |
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED |
WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN |
COMBINATION WITH YOUR PRODUCTS. |
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR |
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE |
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION |
OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT |
(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN |
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
*/ |
#import "DemoOverlayView.h" |
#import <stdlib.h> |
static double frandom(double start, double end) |
{ |
double r = random(); |
r /= RAND_MAX; |
r = start + r*(end-start); |
return r; |
} |
@implementation DemoOverlayView |
- (id)initWithFrame:(NSRect)frame { |
self = [super initWithFrame:frame]; |
if (self) { |
int i, j; |
for(j = 0; j < 2; j++) |
{ |
lines[NUM_LINES-1][j].x = frandom(0.0,frame.size.width); |
lines[NUM_LINES-1][j].y = frandom(0.0,frame.size.height); |
lines[NUM_LINES-1][j].dx = frandom(-5.0,5.0); |
lines[NUM_LINES-1][j].dy = frandom(-5.0,5.0); |
} |
for(i = 0; i < NUM_LINES-1; i++) |
{ |
for(j = 0; j < 2; j++) |
{ |
lines[i][j] = lines[i+1][j]; |
} |
} |
// Initialization code here. |
} |
return self; |
} |
- (void)viewDidBecomeOverlay |
{ |
animationTimer = [[NSTimer timerWithTimeInterval:1.0f/30.0f |
target:self |
selector:@selector(animate:) |
userInfo:nil |
repeats:YES] retain]; |
[[NSRunLoop currentRunLoop] addTimer:animationTimer forMode:NSDefaultRunLoopMode]; |
[[NSRunLoop currentRunLoop] addTimer:animationTimer forMode:NSEventTrackingRunLoopMode]; |
} |
- (void)viewWillResignOverlay |
{ |
[animationTimer invalidate]; |
[animationTimer release]; |
animationTimer = nil; |
} |
- (void)animate:(NSTimer *)timer |
{ |
int i, j; |
NSRect bounds = [self bounds]; |
for(i = 0; i < NUM_LINES; i++) |
{ |
for(j = 0; j < 2; j++) |
{ |
if(i < NUM_LINES-1) |
{ |
lines[i][j] = lines[i+1][j]; |
} |
else |
{ |
lines[i][j].x += lines[i][j].dx; |
lines[i][j].y += lines[i][j].dy; |
if(lines[i][j].x < 0) |
{ |
lines[i][j].x = 0; |
lines[i][j].dx = -lines[i][j].dx; |
} |
else if(lines[i][j].x > bounds.size.width) |
{ |
lines[i][j].x = bounds.size.width; |
lines[i][j].dx = -lines[i][j].dx; |
} |
if(lines[i][j].y < 0) |
{ |
lines[i][j].y = 0; |
lines[i][j].dy = -lines[i][j].dy; |
} |
else if(lines[i][j].y > bounds.size.height) |
{ |
lines[i][j].y = bounds.size.height; |
lines[i][j].dy = -lines[i][j].dy; |
} |
} |
} |
} |
[self setNeedsDisplay:YES]; |
} |
- (void)drawRect:(NSRect)rect { |
// Drawing code here. |
} |
@end |
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