GLEssentials/Source/Classes/iOS/ES2Renderer.h

/*
 Copyright (C) 2015 Apple Inc. All Rights Reserved.
 See LICENSE.txt for this sample’s licensing information
 
 Abstract:
 The main rendering code.
 */
 
#import <QuartzCore/QuartzCore.h>
 
#import <OpenGLES/EAGL.h>
#import <OpenGLES/EAGLDrawable.h>
#import "OpenGLRenderer.h"
 
@interface ES2Renderer : OpenGLRenderer
{
    
}
 
- (instancetype)initWithContext:(EAGLContext*)context AndDrawable:(id<EAGLDrawable>)drawable;
- (void)render;
- (BOOL)resizeFromLayer:(CAEAGLLayer*)layer;
 
@end