MainController.h
/* |
File: MainController.h |
Abstract: A controller object that handles full-screen/window modes |
switching and user interactions. |
Version: 1.1 |
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*/ |
#import <Cocoa/Cocoa.h> |
#import <OpenGL/OpenGL.h> |
@class MyOpenGLView; |
@class Scene; |
@interface MainController : NSResponder { |
BOOL isInFullScreenMode; |
// full-screen mode |
#if MAC_OS_X_VERSION_MIN_REQUIRED > MAC_OS_X_VERSION_10_5 |
NSWindow *fullScreenWindow; |
MyOpenGLView *fullScreenView; |
#else |
CGLContextObj fullScreenContextObj; |
#endif |
// window mdoe |
IBOutlet MyOpenGLView *openGLView; |
Scene *scene; |
BOOL isAnimating; |
CFAbsoluteTime renderTime; |
} |
- (IBAction) goFullScreen:(id)sender; |
- (void) goWindow; |
- (Scene*) scene; |
- (CFAbsoluteTime) renderTime; |
- (void) setRenderTime:(CFAbsoluteTime)time; |
@end |
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