GLGravity
Last Revision: | |
Build Requirements: | iOS 4.0 SDK |
Runtime Requirements: | iOS 3.2 or later |
The GLGravity sample application demonstrates how to use the UIAccelerometer class in combination with OpenGL rendering. It shows how to extract the gravity vector from the accelerometer values using a basic low-pass filter, and how to build an OpenGL transformation matrix from it.
Copyright © 2010 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2010-07-06