Imaging.h
/* |
File: Imaging.h |
Abstract: |
Version: 1.3 |
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*/ |
#ifndef IMAGING_H |
#define IMAGING_H |
#include <OpenGLES/ES1/gl.h> |
#include <OpenGLES/ES1/glext.h> |
#include "Debug.h" |
#define MAX_FILTER_RADIUS 2 |
enum { |
APPLE_texture_2D_limited_npot, |
IMG_texture_format_BGRA8888, |
NUM_EXTENSIONS |
}; |
// Renderer capabilities that affect this application |
typedef struct { |
GLboolean extension[NUM_EXTENSIONS]; |
GLint maxTextureSize; |
} RendererInfo; |
// A simple 2D image |
typedef struct { |
GLuint texID; |
GLsizei wide, high; // Texture dimensions |
GLfloat s, t; // Texcoords to show full image, taking any POT padding into account |
} Image; |
// A simple vertex format |
typedef struct { |
GLfloat x, y, s, t; |
} V2fT2f; |
void initGL(void); |
void drawGL(int wide, int high, float val, int mode); |
#endif /* IMAGING_H */ |
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