UIController.h
/* |
File: UIController.h |
Abstract: Main user interface control class |
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*/ |
/* Required Includes */ |
#import <Cocoa/Cocoa.h> |
#import "OpenGLView.h" |
#import "BlobbyCloud.h" |
#import "BrickShader.h" |
#import "Bubbles.h" |
#import "Bumpmap.h" |
#import "Cloud1.h" |
#import "Cloud2.h" |
#import "Earth.h" |
#import "EmulateFFFS.h" |
#import "EmulateFFVS.h" |
#import "EnvMap.h" |
#import "Eroded.h" |
#import "Fire.h" |
#import "Fur.h" |
#import "Glass.h" |
#import "GlyphBomb.h" |
#import "Gooch.h" |
#import "Granite.h" |
#import "HeatHaze.h" |
#import "Inferno.h" |
#import "Julia.h" |
#import "Lattice.h" |
#import "Mandelbrot.h" |
#import "Marble.h" |
#import "ParticleFountain.h" |
#import "ParticleSimple.h" |
#import "ParticleWave.h" |
#import "Plasma.h" |
#import "Polkadot3D.h" |
#import "Skinning.h" |
#import "SphereMorph.h" |
#import "StarBomb.h" |
#import "TextureBomb.h" |
#import "Toon.h" |
#import "TorusMorph.h" |
#import "Toyball.h" |
#import "VertexNoise.h" |
#import "Wobble.h" |
#import "Wood1.h" |
#import "Wood2.h" |
#import "WoodShader.h" |
#import "RayTracer.h" |
#import "Life.h" |
/*#import "Mandelbrot.h" |
#import "BrickShader.h" |
#import "WoodShader.h" |
#import "Marble.h"*/ |
/* Exhibit base class */ |
@interface UIController : NSObject { |
IBOutlet OpenGLView *openglview; |
IBOutlet NSTableView *table_view; |
IBOutlet NSTextView *text_view; |
NSArray *exhibits; |
} |
- (id) init; |
- (void) dealloc; |
/* Following methods are for compliency with the NSTableDataSource protocol */ |
- (int) numberOfRowsInTableView: (NSTableView *) aTableView; |
- (id) tableView: (NSTableView *) aTableView |
objectValueForTableColumn: (NSTableColumn *) aTableColumn |
row: (int) rowIndex; |
- (void) tableViewSelectionDidChange: (NSNotification *) aNotification; |
@end |
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