main.m

/*
     File: main.m
 Abstract: The main entry point for the GLSprite application.
 
  Version: 1.9
 
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*/
 
#import <UIKit/UIKit.h>
 
int main(int argc, char *argv[]) {
    
    NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
    int retVal = UIApplicationMain(argc, argv, nil, nil);
    [pool release];
    return retVal;
}