Document Revision History
This table describes the changes to GLTextureAtlas.
Date | Notes |
---|---|
2014-04-07 | Updated with GLKViewController and GLKMatrix. Updated for 64 bit. |
2010-06-25 | Changed deployment target back to iPhone OS 3.2 and added CFBundleIconFiles in Info.plist. |
2010-06-18 | Upgraded project to build with the iOS 4 SDK. |
2010-04-30 | Fixed a bug when running in the simulator. |
2010-03-24 | Modified the script so that it works regardless where texturetool is installed. |
2009-10-09 | Updated for iPhone OS 3.1. Use CADisplayLink as the preferred method for controlling animation timing, and fall back to NSTimer when running on a pre 3.1 device where CADisplayLink is not available. |
2009-06-29 | Demonstrates how to use a texture atlas to draw multiple objects with different textures simultaneously. |
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