Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Source/Piece.m
/* |
File: Piece.m |
Abstract: A playing piece. A concrete subclass of Bit that displays an image.. |
Version: 1.0 |
Disclaimer: IMPORTANT: This Apple software is supplied to you by |
Apple Inc. ("Apple") in consideration of your agreement to the |
following terms, and your use, installation, modification or |
redistribution of this Apple software constitutes acceptance of these |
terms. If you do not agree with these terms, please do not use, |
install, modify or redistribute this Apple software. |
In consideration of your agreement to abide by the following terms, and |
subject to these terms, Apple grants you a personal, non-exclusive |
license, under Apple's copyrights in this original Apple software (the |
"Apple Software"), to use, reproduce, modify and redistribute the Apple |
Software, with or without modifications, in source and/or binary forms; |
provided that if you redistribute the Apple Software in its entirety and |
without modifications, you must retain this notice and the following |
text and disclaimers in all such redistributions of the Apple Software. |
Neither the name, trademarks, service marks or logos of Apple Inc. |
may be used to endorse or promote products derived from the Apple |
Software without specific prior written permission from Apple. Except |
as expressly stated in this notice, no other rights or licenses, express |
or implied, are granted by Apple herein, including but not limited to |
any patent rights that may be infringed by your derivative works or by |
other works in which the Apple Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. APPLE |
MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION |
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS |
FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND |
OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. |
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL |
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, |
MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED |
AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), |
STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE |
POSSIBILITY OF SUCH DAMAGE. |
Copyright © 2007 Apple Inc. All Rights Reserved. |
*/ |
#import "Piece.h" |
#import "QuartzUtils.h" |
/** WARNING: THIS CODE REQUIRES GARBAGE COLLECTION! |
** This sample application uses Objective-C 2.0 garbage collection. |
** Therefore, the source code in this file does NOT perform manual object memory management. |
** If you reuse any of this code in a process that isn't garbage collected, you will need to |
** add all necessary retain/release/autorelease calls, and implement -dealloc methods, |
** otherwise unpleasant leakage will occur! |
**/ |
@implementation Piece |
- (id) initWithImageNamed: (NSString*)imageName |
scale: (CGFloat)scale |
{ |
self = [super init]; |
if (self != nil) { |
_imageName = imageName; |
[self setImage: GetCGImageNamed(imageName) scale: scale]; |
self.zPosition = kPieceZ; |
} |
return self; |
} |
- (id) initWithCoder: (NSCoder*)decoder |
{ |
self = [super initWithCoder: decoder]; |
if( self ) { |
_imageName = [decoder decodeObjectForKey: @"imageName"]; |
// (actual image (self.contents) was already restord by superclass) |
} |
return self; |
} |
- (void) encodeWithCoder: (NSCoder*)coder |
{ |
[super encodeWithCoder: coder]; |
[coder encodeObject: _imageName forKey: @"imageName"]; |
} |
- (NSString*) description |
{ |
return [NSString stringWithFormat: @"%@[%@]", |
[self class], |
_imageName.lastPathComponent.stringByDeletingPathExtension]; |
} |
@synthesize imageName=_imageName; |
- (void) setImage: (CGImageRef)image scale: (CGFloat)scale |
{ |
self.contents = (id) image; |
self.contentsGravity = @"resize"; |
self.minificationFilter = kCAFilterLinear; |
int width = CGImageGetWidth(image), height = CGImageGetHeight(image); |
if( scale > 0 ) { |
if( scale >= 4.0 ) |
scale /= MAX(width,height); // interpret scale as target dimensions |
width = ceil( width * scale); |
height= ceil( height* scale); |
} |
self.bounds = CGRectMake(0,0,width,height); |
_imageName = nil; |
} |
- (void) setImage: (CGImageRef)image |
{ |
CGSize size = self.bounds.size; |
[self setImage: image scale: MAX(size.width,size.height)]; |
} |
- (void) setImageNamed: (NSString*)name |
{ |
[self setImage: GetCGImageNamed(name)]; |
_imageName = name; |
} |
- (BOOL)containsPoint:(CGPoint)p |
{ |
// Overrides CGLayer's implementation, |
// returning YES only for pixels at which this layer's alpha is at least 0.5. |
// This takes into account the opacity, bg color, and background image's alpha channel. |
if( ! [super containsPoint: p] ) |
return NO; |
float opacity = self.opacity; |
if( opacity < 0.5 ) |
return NO; |
float thresholdAlpha = 0.5 / self.opacity; |
CGColorRef bg = self.backgroundColor; |
float alpha = bg ?CGColorGetAlpha(bg) :0.0; |
if( alpha < thresholdAlpha ) { |
CGImageRef image = (CGImageRef)self.contents; |
if( image ) { |
// Note: This makes the convenient assumption that the image entirely fills the bounds. |
alpha = MAX(alpha, GetPixelAlpha(image, self.bounds.size, p)); |
} |
} |
return alpha >= thresholdAlpha; |
} |
@end |
Copyright © 2007 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2007-12-19